private static void TestDecorators() { Card soldier = new Card("Soldier", 25, 20); soldier = new AttackDecorator(soldier, "Sword", 15); soldier = new AttackDecorator(soldier, "Amulet", 5); soldier = new DefenseDecorator(soldier, "Helmet", 10); soldier = new DefenseDecorator(soldier, "Heavy Armor", 45); Console.WriteLine($"Final Stats: {soldier.Attack} / {soldier.Defense}"); }
private void AddDecoratedCard() { Console.WriteLine("\n\nAdding a decorated card:"); Card decoratedCard = new Card("Soldier", 10, 15); decoratedCard = new AttackDecorator(decoratedCard, "Sword", 15); decoratedCard = new AttackDecorator(decoratedCard, "Amulet", 5); decoratedCard = new DefenseDecorator(decoratedCard, "Helmet", 10); decoratedCard = new DefenseDecorator(decoratedCard, "Heavy Armor", 45); _player.Cards.Add(decoratedCard); Console.WriteLine($"{decoratedCard.Name}\t\t({decoratedCard.Attack}/{decoratedCard.Defense})"); }