private void Awake() { if (instance == null) { instance = this; } }
public World(DefenderGame game) : base(game) { mInstance = this; }
public UserInterface(DefenderGame game) : base(game) { }
public InputHelper(DefenderGame game) : base(game) { }
public InputHelper( DefenderGame game ) : base( game ) { }
public Interface(DefenderGame game) : base(game) { }