public void InitializedWithDefaultConstructorSutHasCorrectContents() { // Arrange var expectedBuilders = new DefaultPrimitiveBuilders() .Concat(new DefaultRelays()) .Select(b => b.GetType()); // Act var sut = new DefaultEngineParts(); // Assert Assert.True(expectedBuilders.SequenceEqual(sut.Select(b => b.GetType()))); }
public void InitializedWithDefaultConstructorSutHasCorrectContents() { // Fixture setup var expectedBuilders = new DefaultPrimitiveBuilders() .Concat(new DefaultRelays()) .Select(b => b.GetType()); // Exercise system var sut = new DefaultEngineParts(); // Verify outcome Assert.True(expectedBuilders.SequenceEqual(sut.Select(b => b.GetType()))); // Teardown }