public IEnumerable <Object> FetchDependencies(ISerializedFile file, bool isLog = false) { if (IsReadDefaultPhysicMaterial(file.Version)) { yield return(DefaultPhysicMaterial.FetchDependency(file, isLog, () => nameof(Heightmap), "m_DefaultPhysicMaterial")); } }
public void Write(AssetWriter writer) { Heights.Write(writer); if (HasAlign(writer.Version)) { writer.AlignStream(); } if (HasShifts(writer.Version)) { Shifts.Write(writer); writer.AlignStream(); } PrecomputedError.Write(writer); MinMaxPatchHeights.Write(writer); if (HasDefaultPhysicMaterial(writer.Version)) { DefaultPhysicMaterial.Write(writer); } writer.Write(Width); writer.Write(Height); if (HasThickness(writer.Version)) { writer.Write(Thickness); } writer.Write(Levels); Scale.Write(writer); }
public void Read(AssetStream stream) { m_heights = stream.ReadInt16Array(); if (IsReadAlign(stream.Version)) { stream.AlignStream(AlignType.Align4); } if (IsReadShifts(stream.Version)) { m_shifts = stream.ReadArray <Shift>(); stream.AlignStream(AlignType.Align4); } m_precomputedError = stream.ReadSingleArray(); m_minMaxPatchHeights = stream.ReadSingleArray(); if (IsReadDefaultPhysicMaterial(stream.Version)) { DefaultPhysicMaterial.Read(stream); } Width = stream.ReadInt32(); Height = stream.ReadInt32(); if (IsReadThickness(stream.Version)) { Thickness = stream.ReadSingle(); } Levels = stream.ReadInt32(); Scale.Read(stream); }
public void Read(AssetReader reader) { Heights = reader.ReadInt16Array(); if (HasAlign(reader.Version)) { reader.AlignStream(); } if (HasShifts(reader.Version)) { Shifts = reader.ReadAssetArray <Shift>(); reader.AlignStream(); } PrecomputedError = reader.ReadSingleArray(); MinMaxPatchHeights = reader.ReadSingleArray(); if (HasDefaultPhysicMaterial(reader.Version)) { DefaultPhysicMaterial.Read(reader); } Width = reader.ReadInt32(); Height = reader.ReadInt32(); if (HasThickness(reader.Version)) { Thickness = reader.ReadSingle(); } Levels = reader.ReadInt32(); Scale.Read(reader); }
public YAMLNode ExportYAML(IExportContainer container) { YAMLMappingNode node = new YAMLMappingNode(); node.AddSerializedVersion(ToSerializedVersion(container.ExportVersion)); node.Add(HeightsName, Heights.ExportYAML(true)); if (HasShifts(container.ExportVersion)) { node.Add(ShiftsName, Shifts.ExportYAML(container)); } node.Add(PrecomputedErrorName, PrecomputedError.ExportYAML()); node.Add(MinMaxPatchHeightsName, MinMaxPatchHeights.ExportYAML()); if (HasDefaultPhysicMaterial(container.ExportVersion)) { node.Add(DefaultPhysicMaterialName, DefaultPhysicMaterial.ExportYAML(container)); } node.Add(WidthName, Width); node.Add(HeightName, Height); if (HasThickness(container.ExportVersion)) { node.Add(ThicknessName, Thickness); } node.Add(LevelsName, Levels); node.Add(ScaleName, Scale.ExportYAML(container)); return(node); }
public void Read(AssetReader reader) { m_heights = reader.ReadInt16Array(); if (IsReadAlign(reader.Version)) { reader.AlignStream(AlignType.Align4); } if (IsReadShifts(reader.Version)) { m_shifts = reader.ReadAssetArray <Shift>(); reader.AlignStream(AlignType.Align4); } m_precomputedError = reader.ReadSingleArray(); m_minMaxPatchHeights = reader.ReadSingleArray(); if (IsReadDefaultPhysicMaterial(reader.Version)) { DefaultPhysicMaterial.Read(reader); } Width = reader.ReadInt32(); Height = reader.ReadInt32(); if (IsReadThickness(reader.Version)) { Thickness = reader.ReadSingle(); } Levels = reader.ReadInt32(); Scale.Read(reader); }
public void Read(AssetReader reader) { Heights = reader.ReadInt16Array(); if (HasHoles(reader.Version)) { Holes = reader.ReadByteArray(); HolesLOD = reader.ReadByteArray(); EnableHolesTextureCompression = reader.ReadBoolean(); } if (HasAlign(reader.Version)) { reader.AlignStream(); } if (HasShifts(reader.Version)) { Shifts = reader.ReadAssetArray <Shift>(); reader.AlignStream(); } PrecomputedError = reader.ReadSingleArray(); MinMaxPatchHeights = reader.ReadSingleArray(); if (HasDefaultPhysicMaterial(reader.Version)) { DefaultPhysicMaterial.Read(reader); } if (HasWidth(reader.Version)) { Width = reader.ReadInt32(); Height = reader.ReadInt32(); } if (HasThickness(reader.Version)) { Thickness = reader.ReadSingle(); } if (HasResolution(reader.Version)) { Resolution = reader.ReadInt32(); } Levels = reader.ReadInt32(); Scale.Read(reader); }
public void Write(AssetWriter writer) { Heights.Write(writer); if (HasHoles(writer.Version)) { writer.Write(Holes); writer.Write(HolesLOD); writer.Write(EnableHolesTextureCompression); } if (HasAlign(writer.Version)) { writer.AlignStream(); } if (HasShifts(writer.Version)) { Shifts.Write(writer); writer.AlignStream(); } PrecomputedError.Write(writer); MinMaxPatchHeights.Write(writer); if (HasDefaultPhysicMaterial(writer.Version)) { DefaultPhysicMaterial.Write(writer); } if (HasWidth(writer.Version)) { writer.Write(Width); writer.Write(Height); } if (HasThickness(writer.Version)) { writer.Write(Thickness); } if (HasResolution(writer.Version)) { writer.Write(Resolution); } writer.Write(Levels); Scale.Write(writer); }