예제 #1
0
 public void InitializeParticleExplosion(DefaultNoDisplayParticle particle)
 {
     // Just kill the particle instantly, as we just want adding a particle to trigger the rest of the particle systems to add their particles.
     particle.Lifetime = 1;
     particle.NormalizedElapsedTime = 1;
 }
예제 #2
0
 public void InitializeParticleExplosion(DefaultNoDisplayParticle particle)
 {
     // Just kill the particle instantly, as we just want adding a particle to trigger the rest of the particle systems to add their particles.
     particle.Lifetime = 1;
     particle.NormalizedElapsedTime = 1;
 }