public void Init() { Clear(); m_ImgLib = new ImageLibrary(Is32BitPallet); DefaultLoaderPlayer loadPlayer = GetComponent <DefaultLoaderPlayer> (); var player = loadPlayer.GetGlobalPayer(); string spriteName = GlobalConfigMgr.GetConfigFileNameNoExt(player.PlayerCfg.Files.sprite); LoadOk = m_ImgLib.LoadChar(loadPlayer.GetPlayerName(), player.AirCfg, spriteName); }
private void CreateLuaPlayer() { DestroyLuaPlayer(); if (m_LoaderPlayer != null) { GlobalPlayer player = m_LoaderPlayer.GetGlobalPayer(); if (player != null && player.LuaCfg != null) { // 创建LUA对象 m_LuaPlayer = player.LuaCfg.NewLuaPlayer(this); } } }