protected double GetStandingOfOwnerToCharacter(Character character) { var facilityOwner = Owner; if (facilityOwner > 0) { if (DefaultCorporationDataCache.IsAllianceDefault(facilityOwner)) { //simply the player vs the alliance return(StandingHandler.GetStanding(facilityOwner, character.Eid)); //return StandingHandler.Instance.GetIndustrialDefaultCorporationStandingByAlliance(character.Eid, facilityOwner); } return(StandingHandler.GetStandingServerEntityToPlayerHierarchy(facilityOwner, character)); } Logger.Error("no owner defined for production facility:" + this); return(0.0); }