public void GetPayout_WithoutEntries_ShouldBeNull() { // Arrange var payoutStrategy = new DefaultChallengePayoutStrategy(); var buckets = new ChallengePayoutBuckets(new List <ChallengePayoutBucket>()); var payoutEntries = new ChallengePayoutEntries(buckets); // Act var action = new Func <IChallengePayout>(() => payoutStrategy.GetChallengePayout(payoutEntries, new EntryFee(5000, CurrencyType.Token))); // Assert action.Should().Throw <NotSupportedException>(); }
public void GetPayout_WithEntries_ShouldNotBeNull() { // Arrange var payoutStrategy = new DefaultChallengePayoutStrategy(); var bucket = new ChallengePayoutBucket(ChallengePayoutBucketPrize.Consolation, ChallengePayoutBucketSize.Individual); var buckets = new ChallengePayoutBuckets( new List <ChallengePayoutBucket> { bucket }); var payoutEntries = new ChallengePayoutEntries(buckets); // Act var payout = payoutStrategy.GetChallengePayout(payoutEntries, new EntryFee(5000, CurrencyType.Token)); // Assert payout.Should().NotBeNull(); }