public virtual void Play() { if (_useDefaultSources) { switch (_defaultSourceType) { case DefaultSourceType.SFX: DefaultAudioSources.PlaySFX(_audioPlayable); break; case DefaultSourceType.SFX_Static: DefaultAudioSources.PlayStaticSFX(_audioPlayable); break; case DefaultSourceType.Music: if (_transitionSmoothly) { DefaultAudioSources.TransitionToMusic(_audioPlayable); } else { DefaultAudioSources.PlayMusic(_audioPlayable); } break; case DefaultSourceType.Voice: DefaultAudioSources.PlayVoice(_audioPlayable); break; } } else { _audioPlayable.PlayOn(_localSource); } }
void OnClick() { if (clip == null) { DefaultAudioSources.PlaySFX(audioAsset); } else { DefaultAudioSources.PlaySFX(clip); } }
public void PlaySFX_AudioClip(AudioClip clip) { DefaultAudioSources.PlaySFX(clip); }
public void PlaySaveMouton() { DefaultAudioSources.PlaySFX(SaveMouton, 0.5f); }
public void PlaySFX_AudioPlayable(AudioPlayable playable) { DefaultAudioSources.PlaySFX(playable); }
public void PlayDogHowl() { DefaultAudioSources.PlaySFX(dogHowl); }
public void PlayWind() { DefaultAudioSources.PlaySFX(Wind, 0.0f, 1.0f, AmbianceLoopSource); }
public void PlayDogUltimate() { DefaultAudioSources.PlaySFX(dogUltimate); }
public void PlayTruckArrive() { DefaultAudioSources.PlaySFX(TruckArrive); }
public void PlayWolfBiteSound() { DefaultAudioSources.PlaySFX(wolfBite); }
public void PlayGrassExplode() { DefaultAudioSources.PlaySFX(GrassExplode.clips[Random.Range(0, GrassExplode.clips.Length - 1)]); }
public void PlayDogHurtSound() { DefaultAudioSources.PlaySFX(dogHurt.clips[Random.Range(0, dogHurt.clips.Length - 1)], 0, 0.5f); }
public void PlayWolfDashSound() { DefaultAudioSources.PlaySFX(wolfDash.clips[Random.Range(0, wolfDash.clips.Length - 1)]); }
public void PlayDogWarCry() { DefaultAudioSources.PlaySFX(dogWarCry.clips[Random.Range(0, dogGrowl.clips.Length - 1)]); }
public void PlayWolfHowl() { DefaultAudioSources.PlaySFX(wolfHowl); }
public void PlayDogBark() { DefaultAudioSources.PlaySFX(dogBark.clips[Random.Range(0, dogBark.clips.Length - 1)]); }