예제 #1
0
        public static async Task ShopSortConfirm(SocketGuildUser user, RestUserMessage message)
        {
            // Get the account information of the command's target
            var account = UserInfoClasses.GetAccount(user);

            // Find both the menu session and item session associated with the current user and store them in variables.
            var menuSession = Global.MenuIdList.SingleOrDefault(x => x.User.Id == user.Id);
            var itemSession = Global.ItemIdList.SingleOrDefault(x => x.User.Id == user.Id);

            // Create a new embed that will be displayed in the message.
            var embed  = new EmbedBuilder();
            var author = new EmbedAuthorBuilder
            {
                Name    = "Settings Saved",
                IconUrl = user.GetAvatarUrl()
            };

            var footer = new EmbedFooterBuilder
            {
                Text = "💠 Return to Shop"
            };

            embed.WithAuthor(author);
            embed.WithFooter(footer);

            embed.WithDescription($"Shop décor will now be sorted **`{DecorInfoMethods.SortSettingToString(account.Shop_Sort)}`**.");

            // Determine the color and thumbnail for the embeded message.
            if (account.Profile_Theme == "P3")
            {
                embed.WithColor(37, 149, 255);
            }
            else if (account.Profile_Theme == "P4")
            {
                embed.WithColor(255, 229, 49);
            }
            else if (account.Profile_Theme == "P5")
            {
                embed.WithColor(213, 27, 4);
            }

            // Attempt editing the message if it hasn't been deleted by the user yet. If it has, catch the exception, send an error message, and return.
            try
            {
                // Remove all reactions from the current message.
                await message.RemoveAllReactionsAsync();

                // Edit the current active message by replacing it with the recently created embed.
                await message.ModifyAsync(x => {
                    x.Embed = embed.Build();
                });
            }
            catch (Exception ex)
            {
                await ErrorHandling.MissingMessageError((SocketTextChannel)message.Channel);

                Console.WriteLine(ex);
                return;
            }

            // Edit the menu session according to the current message.
            menuSession.CurrentMenu = "Shop_Sort_Confirm";
            menuSession.MenuTimer   = new Timer()
            {
                // Create a timer that expires as a "time out" duration for the user.
                Interval  = MenuConfig.menu.timerDuration,
                AutoReset = false,
                Enabled   = true
            };

            // If the timer runs out, activate a function.
            menuSession.MenuTimer.Elapsed += (sender, e) => MenuTimer_Elapsed(sender, e, menuSession, itemSession);

            // Create an empty list for reactions.
            List <IEmote> reaction_list = new List <IEmote> {
            };

            // Add needed emote reactions for the menu.
            reaction_list.Add(new Emoji("💠"));

            // Add the reactions to the message.
            _ = ReactionHandling.AddReactionsToMenu(message, reaction_list);
        }
예제 #2
0
        public static async Task ShopSort(SocketGuildUser user, RestUserMessage message)
        {
            // Get the account information of the command's target
            var account = UserInfoClasses.GetAccount(user);

            // Find both the menu session and item session associated with the current user and store them in variables.
            var menuSession = Global.MenuIdList.SingleOrDefault(x => x.User.Id == user.Id);
            var itemSession = Global.ItemIdList.SingleOrDefault(x => x.User.Id == user.Id);

            // Create a new embed that will be displayed in the message.
            var embed  = new EmbedBuilder();
            var author = new EmbedAuthorBuilder
            {
                Name    = "Sort Décor",
                IconUrl = user.GetAvatarUrl()
            };

            var footer = new EmbedFooterBuilder
            {
                Text = "↩️ Back"
            };

            embed.WithAuthor(author);
            embed.WithFooter(footer);

            embed.AddField("Choose a method to sort décor entries by.", $"" +
                           $"⚙️ **Current Setting:** **`{DecorInfoMethods.SortSettingToString(account.Shop_Sort)}`**\n" +
                           $"\n" +
                           $":one: By Title (A - Z)\n" +
                           $":two: By Title (Z - A)\n" +
                           $":three: By Cost (Low - High)\n" +
                           $":four: By Cost (High - Low)\n" +
                           $":five: By Release Order (Old - New)\n" +
                           $":six: By Release Order (New - Old)");

            // Determine the color and thumbnail for the embeded message.
            if (account.Profile_Theme == "P3")
            {
                embed.WithColor(37, 149, 255);
            }
            else if (account.Profile_Theme == "P4")
            {
                embed.WithColor(255, 229, 49);
            }
            else if (account.Profile_Theme == "P5")
            {
                embed.WithColor(213, 27, 4);
            }

            // Attempt deleting the message if it hasn't been deleted by the user yet.
            try
            {
                // Delete the current message from the channel.
                await message.DeleteAsync();
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex);
            }

            // If the bot lacks permission to send messages, catch the exception and return.
            try
            {
                // Reassign the menu session's message to a new message generated from the created embed.
                menuSession.MenuMessage = (RestUserMessage)await message.Channel.SendMessageAsync("", false, embed.Build());
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex);
                return;
            }

            // Set the "message" variable to the menu session's message.
            message = menuSession.MenuMessage;

            // Edit the menu session according to the current message.
            menuSession.CurrentMenu = "Shop_Sort";
            menuSession.MenuTimer   = new Timer()
            {
                // Create a timer that expires as a "time out" duration for the user.
                Interval  = MenuConfig.menu.timerDuration,
                AutoReset = false,
                Enabled   = true
            };

            // If the timer runs out, activate a function.
            menuSession.MenuTimer.Elapsed += (sender, e) => MenuTimer_Elapsed(sender, e, menuSession, itemSession);

            // Create an empty list for reactions.
            List <IEmote> reaction_list = new List <IEmote> {
            };

            // Add needed emote reactions for the menu.
            reaction_list.Add(new Emoji("↩️"));
            reaction_list.Add(new Emoji("\u0031\ufe0f\u20e3"));
            reaction_list.Add(new Emoji("\u0032\ufe0f\u20e3"));
            reaction_list.Add(new Emoji("\u0033\ufe0f\u20e3"));
            reaction_list.Add(new Emoji("\u0034\ufe0f\u20e3"));
            reaction_list.Add(new Emoji("\u0035\ufe0f\u20e3"));
            reaction_list.Add(new Emoji("\u0036\ufe0f\u20e3"));

            // Add the reactions to the message.
            _ = ReactionHandling.AddReactionsToMenu(message, reaction_list);
        }