public void SetPalette(byte[] palette, Decode_Gamecube.PaletteFormats format) { PaletteFormat = format; using (var reader = new Toolbox.Core.IO.FileReader(palette)) { PaletteData = reader.ReadUInt16s(palette.Length / 2); } }
public GamecubeSwizzle(Decode_Gamecube.TextureFormats format, Decode_Gamecube.PaletteFormats paletteFormat) { Format = format; PaletteFormat = paletteFormat; }
public void SetPalette(ushort[] palette, Decode_Gamecube.PaletteFormats format) { PaletteFormat = format; PaletteData = palette; }