private void Awake() { GameObject obj2 = AssetLoader.Get().LoadActor((UniversalInputManager.UsePhoneUI == null) ? "DeckPickerTray" : "DeckPickerTray_phone", false, false); if (obj2 == null) { Debug.LogError("Unable to load DeckPickerTray."); } else { this.m_deckPickerTray = obj2.GetComponent <DeckPickerTrayDisplay>(); if (this.m_deckPickerTray == null) { Debug.LogError("DeckPickerTrayDisplay component not found in DeckPickerTray object."); } else { if (this.m_deckPickerTrayContainer != null) { GameUtils.SetParent(this.m_deckPickerTray, this.m_deckPickerTrayContainer, false); } this.m_deckPickerTray.AddDeckTrayLoadedListener(new DeckPickerTrayDisplay.DeckTrayLoaded(this.OnTrayLoaded)); this.m_deckPickerTray.Init(); this.m_deckPickerTray.SetPlayButtonText(GameStrings.Get("GLOBAL_PLAY")); AdventureConfig config = AdventureConfig.Get(); AdventureDbId selectedAdventure = config.GetSelectedAdventure(); AdventureModeDbId selectedMode = config.GetSelectedMode(); string locString = GameUtils.GetAdventureDataRecord((int)selectedAdventure, (int)selectedMode).GetLocString("NAME"); this.m_deckPickerTray.SetHeaderText(locString); } } }
private bool OnFindGameEvent(FindGameEventData eventData, object userData) { switch (eventData.m_state) { case FindGameState.CLIENT_CANCELED: if (SceneMgr.Get().GetMode() == SceneMgr.Mode.TOURNAMENT) { Network.TrackClient(Network.TrackLevel.LEVEL_INFO, Network.TrackWhat.TRACK_CANCEL_MATCHMAKER); } DeckPickerTrayDisplay.Get().HandleGameStartupFailure(); break; case FindGameState.CLIENT_ERROR: case FindGameState.BNET_ERROR: DeckPickerTrayDisplay.Get().HandleGameStartupFailure(); break; case FindGameState.SERVER_GAME_STARTED: DeckPickerTrayDisplay.Get().OnServerGameStarted(); break; case FindGameState.SERVER_GAME_CANCELED: DeckPickerTrayDisplay.Get().OnServerGameCanceled(); break; } return(false); }
public override void PreUnload() { if (DeckPickerTrayDisplay.Get() != null) { DeckPickerTrayDisplay.Get().PreUnload(); } }
private void Awake() { s_instance = this; AssetLoader.Get().LoadActor((UniversalInputManager.UsePhoneUI == null) ? "DeckPickerTray" : "DeckPickerTray_phone", delegate(string name, GameObject go, object data) { if (go == null) { Debug.LogError("Unable to load DeckPickerTray."); } else { this.m_deckPickerTray = go.GetComponent <DeckPickerTrayDisplay>(); if (this.m_deckPickerTray == null) { Debug.LogError("DeckPickerTrayDisplay component not found in DeckPickerTray object."); } else { GameUtils.SetParent(this.m_deckPickerTray, this.m_deckPickerTrayContainer, false); this.m_deckPickerTray.SetHeaderText(GameStrings.Get(!FriendChallengeMgr.Get().IsChallengeTavernBrawl() ? "GLOBAL_FRIEND_CHALLENGE_TITLE" : "GLOBAL_TAVERN_BRAWL")); this.m_deckPickerTray.Init(); this.DisableOtherModeStuff(); NetCache.Get().RegisterScreenFriendly(new NetCache.NetCacheCallback(this.OnNetCacheReady)); MusicManager.Get().StartPlaylist(!FriendChallengeMgr.Get().IsChallengeTavernBrawl() ? MusicPlaylistType.UI_Friendly : MusicPlaylistType.UI_TavernBrawl); } } }, null, false); }
public static long GetSelectedDeckId() { var config = new XmlDocument(); var fs = new FileStream( (Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\LogicBreakers\\Resources\\HearthStone\\config.xml"), FileMode.Open, FileAccess.Read); config.Load(fs); var list = config.GetElementsByTagName("selectedDeck"); var xmlNode = list[0].ChildNodes.Item(0); if (xmlNode == null) { return(DeckPickerTrayDisplay.Get().GetSelectedDeckID()); } var name = xmlNode.InnerText.Trim(); fs.Close(); using (var enumerator = CollectionManager.Get().GetDecks().Values.GetEnumerator()) { while (enumerator.MoveNext()) { var current = enumerator.Current; if (name == current.Name) { return(current.ID); } } } return(DeckPickerTrayDisplay.Get().GetSelectedDeckID()); }
// Play against AI // Found at: PracticePickerTrayDisplay search for StartGame private void pratice_mode(bool expert) { if (just_joined) { return; } // Don't do this, if we're currently in a game // TODO: Change to an assertion if (SceneMgr.Get().IsInGame()) { return; } // Delay 5 seconds for loading and such // TODO: Smarter delaying Delay(5000); Log.log("Joining game in practice mode, expert = " + expert); // Get the ID of the current Deck long selectedDeckID = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); // Get a random mission, of selected difficulty MissionID missionID = getRandomAIMissionID(expert); // Start up the game GameMgr.Get().StartGame(GameMode.PRACTICE, missionID, selectedDeckID); // Set status GameMgr.Get().UpdatePresence(); just_joined = true; }
private void DeckPickerTrayLoaded(string name, GameObject go, object callbackData) { this.m_deckPickerTray = go.GetComponent <DeckPickerTrayDisplay>(); this.m_deckPickerTray.SetHeaderText(GameStrings.Get("GLUE_TOURNAMENT")); this.m_deckPickerTray.transform.parent = base.transform; this.m_deckPickerTray.transform.localPosition = (Vector3)this.m_deckPickerPosition; this.m_deckPickerTrayLoaded = true; }
// Found at: DeckPickerTrayDisplay search for RankedMatch private void tournament_mode(bool ranked) { if (just_joined) { return; } // Don't do this, if we're currently in a game, or matching a game // TODO: Change to an assertion if (SceneMgr.Get().IsInGame() || Network.IsMatching()) { return; } // Delay 5 seconds for loading and such // TODO: Smarter delaying Delay(5000); // If we're not set to the right mode, now is the time to do so // Note; This does not update the GUI, only the internal state bool is_ranked = Options.Get().GetBool(Option.IN_RANKED_PLAY_MODE); if (is_ranked != ranked) { Options.Get().SetBool(Option.IN_RANKED_PLAY_MODE, ranked); return; } Log.log("Joining game in tournament mode, ranked = " + ranked); // Get the ID of the current Deck long selectedDeckID = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); // We want to play vs other players MissionID missionID = MissionID.MULTIPLAYER_1v1; // Ranked or unranked? GameMode mode = ranked ? GameMode.RANKED_PLAY : GameMode.UNRANKED_PLAY; // Setup up the game GameMgr.Get().SetNextGame(mode, missionID); // Do network join if (ranked) { Network.TrackClient(Network.TrackLevel.LEVEL_INFO, Network.TrackWhat.TRACK_PLAY_TOURNAMENT_WITH_CUSTOM_DECK); Network.RankedMatch(selectedDeckID); } else { Network.TrackClient(Network.TrackLevel.LEVEL_INFO, Network.TrackWhat.TRACK_PLAY_CASUAL_WITH_CUSTOM_DECK); Network.UnrankedMatch(selectedDeckID); } // Set status FriendChallengeMgr.Get().OnEnteredMatchmakerQueue(); GameMgr.Get().UpdatePresence(); just_joined = true; }
protected override void OnRelease() { base.OnRelease(); long selectedDeckID = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); HasUsedDebugMenu = true; GameMgr.Get().FindGame(GameType.GT_TAVERNBRAWL, this.m_missionId, selectedDeckID, 0L); UnityEngine.Object.Destroy(base.transform.parent.gameObject); }
private void ButtonPlay_Click(object sender, EventArgs e) { DeckPickerTrayDisplay deckPickerTrayDisplay = DeckPickerTrayDisplay.Get(); PlayButton playButton = deckPickerTrayDisplay.m_playButton; UberText newPlayButtonText2 = playButton.m_newPlayButtonText; Vector3 center = newPlayButtonText2.m_TextMeshGameObject.Renderer.Bounds.m_Center; //DefaultBot.ilog_0.InfoFormat("[TournamentScene_DeckPicker] Now clicking the \"{0}\" button.", newPlayButtonText2.Text); Client.LeftClickAt(center); }
private void DeckPickerTrayLoaded(string name, GameObject go, object callbackData) { this.m_deckPickerTray = go.GetComponent <DeckPickerTrayDisplay>(); this.m_deckPickerTray.SetHeaderText(GameStrings.Get((SceneMgr.Get().GetMode() != SceneMgr.Mode.TAVERN_BRAWL) ? "GLUE_CREATE_DECK" : "GLOBAL_TAVERN_BRAWL")); this.m_deckPickerTray.transform.parent = base.transform; this.m_deckPickerTray.transform.localScale = this.m_deckPickerBone.transform.localScale; this.m_deckPickerTray.transform.localPosition = this.m_deckPickerBone.transform.localPosition; this.m_deckPickerTray.Init(); this.ShowTray(); }
/// <summary> /// Get the SubsceneState in TournamentScene /// </summary> /// <returns>The RockPegasusSubsceneState.</returns> private RockPegasusSubsceneState GetPegasusTournamentSubsceneState() { if (DeckPickerTrayDisplay.Get() == null) { return(RockPegasusSubsceneState.None); } else { return(RockPegasusSubsceneState.Ready); } }
private void OnRockPraticeMode(bool expert) { if (SingletonOnGameRequest) { return; } SingletonOnGameRequest = true; if (SceneMgr.Get().IsInGame()) { HoldBack(1000); return; } if (DeckPickerTrayDisplay.Get() == null) { HoldBack(1000); Log("DeckPickerTrayDisplay.Get() NULL"); SingletonOnGameRequest = false; AdventureDbId adventureId = Options.Get().GetEnum <AdventureDbId>(Option.SELECTED_ADVENTURE, AdventureDbId.PRACTICE); AdventureModeDbId modeId = Options.Get().GetEnum <AdventureModeDbId>(Option.SELECTED_ADVENTURE_MODE, AdventureModeDbId.NORMAL); if (expert) { modeId = Options.Get().GetEnum <AdventureModeDbId>(Option.SELECTED_ADVENTURE_MODE, AdventureModeDbId.EXPERT); } Log("AdventureConfig.Get().GetSelectedMode " + AdventureConfig.Get().GetSelectedMode()); if (AdventureConfig.Get().CanPlayMode(adventureId, modeId)) { AdventureConfig.Get().SetSelectedAdventureMode(adventureId, modeId); AdventureConfig.Get().ChangeSubSceneToSelectedAdventure(); } else { Log("AdventureConfig.Get().CanPlayMode FALSE"); } return; } long deck = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); if (deck == 0) { HoldBack(1000); Log("DeckPickerTrayDisplay.Get() 0"); SingletonOnGameRequest = false; return; } HoldBack(5000); ScenarioDbId mission = HearthrockUtils.RandomPracticeMission(); GameMgr.Get().FindGame(PegasusShared.GameType.GT_VS_AI, PegasusShared.FormatType.FT_STANDARD, (int)mission, deck, 0L); }
public void UpdateMode() { bool @bool = Options.Get().GetBool(Option.IN_RANKED_PLAY_MODE); NetCache.NetCacheFeatures netObject = NetCache.Get().GetNetObject <NetCache.NetCacheFeatures>(); if (((netObject != null) && (netObject.Games != null)) && !netObject.Games.Casual) { this.m_casualButton.SetEnabled(false); if (!@bool) { @bool = true; Options.Get().SetBool(Option.IN_RANKED_PLAY_MODE, true); } } else { this.m_casualButton.SetEnabled(true); } if (@bool) { DeckPickerTrayDisplay.Get().SetPlayButtonText(GameStrings.Get("GLOBAL_PLAY_RANKED")); if (UniversalInputManager.UsePhoneUI != null) { DeckPickerTrayDisplay.Get().ToggleRankedDetailsTray(true); } this.m_casualButton.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnCasualButtonRelease)); this.m_rankedButton.RemoveEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnRankedButtonRelease)); this.m_casualButton.Up(); this.m_rankedButton.Down(); } else { DeckPickerTrayDisplay.Get().SetPlayButtonText(GameStrings.Get("GLOBAL_PLAY")); if (UniversalInputManager.UsePhoneUI != null) { DeckPickerTrayDisplay.Get().ToggleRankedDetailsTray(false); } this.m_casualButton.RemoveEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnCasualButtonRelease)); this.m_rankedButton.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnRankedButtonRelease)); this.m_casualButton.Down(); this.m_rankedButton.Up(); } if (DeckPickerTrayDisplay.Get().m_playButton.IsEnabled()) { DeckPickerTrayDisplay.Get().m_playButton.m_newPlayButtonText.TextAlpha = 1f; } else { DeckPickerTrayDisplay.Get().m_playButton.m_newPlayButtonText.TextAlpha = 0f; } DeckPickerTrayDisplay.Get().UpdateRankedClassWinsPlate(); }
private void Awake() { s_instance = this; this.m_practicePickerTray = ((GameObject)GameUtils.Instantiate((GameObject)this.m_practicePickerTrayPrefab, this.m_practicePickerTrayContainer, false)).GetComponent <PracticePickerTrayDisplay>(); if (UniversalInputManager.UsePhoneUI != null) { SceneUtils.SetLayer(this.m_practicePickerTray, GameLayer.IgnoreFullScreenEffects); } AssetLoader.Get().LoadActor((UniversalInputManager.UsePhoneUI == null) ? "DeckPickerTray" : "DeckPickerTray_phone", delegate(string name, GameObject go, object data) { if (go == null) { Debug.LogError("Unable to load DeckPickerTray."); } else { this.m_deckPickerTray = go.GetComponent <DeckPickerTrayDisplay>(); if (this.m_deckPickerTray == null) { Debug.LogError("DeckPickerTrayDisplay component not found in DeckPickerTray object."); } else { if (this.m_deckPickerTrayContainer != null) { GameUtils.SetParent(this.m_deckPickerTray, this.m_deckPickerTrayContainer, false); } AdventureSubScene component = base.GetComponent <AdventureSubScene>(); if (component != null) { this.m_practicePickerTray.AddTrayLoadedListener(delegate { this.OnTrayPartLoaded(); this.m_practicePickerTray.gameObject.SetActive(false); }); this.m_deckPickerTray.AddDeckTrayLoadedListener(new DeckPickerTrayDisplay.DeckTrayLoaded(this.OnTrayPartLoaded)); if (this.m_practicePickerTray.IsLoaded() && this.m_deckPickerTray.IsLoaded()) { component.SetIsLoaded(true); } } this.InitializeTrays(); CheatMgr.Get().RegisterCheatHandler("replaymissions", new CheatMgr.ProcessCheatCallback(this.OnProcessCheat_replaymissions), null, null, null); CheatMgr.Get().RegisterCheatHandler("replaymission", new CheatMgr.ProcessCheatCallback(this.OnProcessCheat_replaymissions), null, null, null); NetCache.Get().RegisterScreenPractice(new NetCache.NetCacheCallback(this.OnNetCacheReady)); } } }, null, false); }
public void MainLoop() { var curMode = SceneMgr.Get().GetMode(); switch (curMode) { case SceneMgr.Mode.HUB: SceneMgr.Get().SetNextMode(SceneMgr.Mode.PRACTICE); Thread.Sleep(1000 * 2); break; case SceneMgr.Mode.PRACTICE: //TODO: make deck and mission id configurable long myDeckId = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); var mission = MissionID.AI_NORMAL_MAGE; GameMgr.Get().StartGame(GameMode.PRACTICE, mission, myDeckId); Thread.Sleep(1000 * 5); break; case SceneMgr.Mode.GAMEPLAY: Init_Game(); if (gs.IsMulliganPhase()) { DoMulligan(); } else if (gs.IsLocalPlayerTurn()) { // should we wait until also gs.IsMainPhase() ? Log.log("Start our turn"); BruteHand(); // drops minions until out of mana Thread.Sleep(1000); BruteAttack(); // attacks enemies with minions randomly Thread.Sleep(1000); DoEndTurn(); } else if (gs.IsGameOver()) { Log.say("Game over"); } else { //Log.log("Unimplemented game state"); } break; } Thread.Sleep(1000 * 2); }
// Play against AI // Found at: PracticePickerTrayDisplay search for StartGame private void practice_mode(bool expert) { if (just_joined) { return; } // Don't do this, if we're currently in a game // TODO: Change to an assertion if (SceneMgr.Get().IsInGame()) { return; } if (!deck_initialized) { Log.log("Changing adventureconfig..."); AdventureConfig.Get().SetSelectedAdventureMode(AdventureDbId.PRACTICE, expert ? AdventureModeDbId.EXPERT : AdventureModeDbId.NORMAL); AdventureConfig.Get().ChangeSubScene(AdventureSubScenes.MissionDeckPicker); deck_initialized = true; Delay(5000); } else { // Get the ID of the current Deck Log.log("Getting Deck id"); long selectedDeckID = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); if (selectedDeckID == 0) { Log.error("Invalid Deck ID 0!"); return; } // Get a random mission, of selected difficulty int mission = getRandomAIMissionId(expert); // Start up the game Log.log("Starting game in practice mode, expert = " + expert + ", mission = " + mission + ", deck = " + selectedDeckID); DeckPickerTrayDisplay.Get().GetLoadingPopup().Show(); GameMgr.Get().FindGame(GameType.GT_VS_AI, mission, selectedDeckID); just_joined = true; deck_initialized = false; Delay(5000); } }
protected override void OnRelease() { if (!string.IsNullOrEmpty(this.m_introline)) { if (string.IsNullOrEmpty(this.m_characterPrefabName)) { NotificationManager.Get().CreateKTQuote(this.m_introline, this.m_introline, true); } else { NotificationManager.Get().CreateCharacterQuote(this.m_characterPrefabName, GameStrings.Get(this.m_introline), this.m_introline, true, 0f, CanvasAnchor.BOTTOM_LEFT); } } base.OnRelease(); long selectedDeckID = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); GameMgr.Get().FindGame(GameType.GT_VS_AI, this.m_missionId, selectedDeckID, 0L); UnityEngine.Object.Destroy(base.gameObject); }
// Found at: DeckPickerTrayDisplay search for RankedMatch private void tournament_mode(bool ranked) { if (just_joined) { return; } // Don't do this, if we're currently in a game, or matching a game // TODO: Change to an assertion if (SceneMgr.Get().IsInGame() || GameMgr.Get().IsFindingGame()) { return; } // If we're not set to the right mode, now is the time to do so // Note; This does not update the GUI, only the internal state bool is_ranked = Options.Get().GetBool(Option.IN_RANKED_PLAY_MODE); if (is_ranked != ranked) { Options.Get().SetBool(Option.IN_RANKED_PLAY_MODE, ranked); Delay(3000); return; } // Get the ID of the current Deck long selectedDeckID = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); // We want to play vs other players int mission = (int)MissionId.MULTIPLAYER_1v1; // Ranked or unranked? GameType mode = ranked ? GameType.GT_RANKED : GameType.GT_UNRANKED; // Find the game Log.log("Joining game in tournament mode, ranked = " + ranked); DeckPickerTrayDisplay.Get().ShowMatchingPopup(); GameMgr.Get().FindGame(mode, mission, selectedDeckID); just_joined = true; }
void Update() { Reflection.SetField(InactivePlayerKicker.Get(), "m_activityDetected", true); SceneMgr.Mode mode = SceneMgr.Get().GetMode(); if (mode != lastmode) { if (lastmode != SceneMgr.Mode.GAMEPLAY && mode == SceneMgr.Mode.GAMEPLAY) { bot.Reset(); } lastmode = mode; ZConsole.Get().HandleLog(mode.ToString(), "SceneMode", LogType.Log); clickplaygame = false; } if (mode == SceneMgr.Mode.TOURNAMENT) { if (SceneMgr.Get().IsInGame() || DeckPickerTrayDisplay.Get() == null || DeckPickerTrayDisplay.Get().GetSelectedDeckID() == 0) { return; } if (!clickplaygame) { Reflection.InvokeMethod(DeckPickerTrayDisplay.Get(), "PlayGame"); clickplaygame = true; } } if (mode == SceneMgr.Mode.GAMEPLAY) { GameState state = GameState.Get(); string gamestate = "invalid"; if (state != null) { if (state.IsBlockingServer()) { return; } if (state.IsMulliganPhase()) { gamestate = "mulligan"; } //else if (state.IsLocalPlayerTurn()) // gamestate = "turn"; else if (state.IsGameOver()) { gamestate = "over"; } else { gamestate = "invalid"; } } if (gamestate != lastgamestate) { if (gamestate == "turn") { bot.TurnBegin(); } lastgamestate = gamestate; } ZConsole.LogLog(gamestate); switch (gamestate) { case "mulligan": if (GameState.Get().IsMulliganManagerActive() && MulliganManager.Get() != null && MulliganManager.Get().GetMulliganButton() != null && MulliganManager.Get().GetMulliganButton().IsEnabled() && (bool)Reflection.GetField(MulliganManager.Get(), "m_waitingForUserInput")) { bot.MulliganUpdate(); } break; case "turn": if (GameState.Get().IsMainPhase() && ((GameEntity)Reflection.GetField(GameState.Get(), "m_gameEntity")).GetTag <TAG_STEP>(GAME_TAG.STEP) == TAG_STEP.MAIN_ACTION) { bot.TurnUpdate(); } break; case "over": CleanUp(); break; case "invalid": //CleanUp(); break; } } }
private void ManageModes(SceneMgr.Mode Mode) { switch (Mode) { case SceneMgr.Mode.LOGIN: if (WelcomeQuests.Get() != null) { // Releases Quests Graphics.AddInfoMsg("Released Quests"); WelcomeQuests.Get().m_clickCatcher.TriggerRelease(); } break; case SceneMgr.Mode.HUB: //Graphics.AddInfoMsg("Seting Adventure Mode"); //SceneMgr.Get().SetNextMode(SceneMgr.Mode.ADVENTURE); break; case SceneMgr.Mode.TOURNAMENT: if (!starting) { Game.Delay(2000); Graphics.AddInfoMsg("Starting Game"); Game.FindGame(PegasusShared.GameType.GT_UNRANKED, (int)MissionId.MULTIPLAYER_1v1, DeckPickerTrayDisplay.Get().GetSelectedDeckID()); starting = true; } break; case SceneMgr.Mode.ADVENTURE: if (!starting) { Game.Delay(2000); Graphics.AddInfoMsg("Starting Game"); Game.FindGame(PegasusShared.GameType.GT_VS_AI, (int)MissionId.PRACTICE_EXPERT_PRIEST, DeckPickerTrayDisplay.Get().GetSelectedDeckID()); starting = true; } break; case SceneMgr.Mode.GAMEPLAY: if (!GameStarted) { Graphics.AddInfoMsg("Starting GameHandler"); GameStarted = true; NintendoBot.GameHandler.Init(); } break; default: Graphics.AddErrorMsg("Cant Find Mode:" + Mode); break; } }
private void OnRockTournamentMode(bool ranked) { if (SingletonOnGameRequest) { return; } SingletonOnGameRequest = true; if (SceneMgr.Get().IsInGame() || Network.Get().IsFindingGame()) { HoldBack(1000); return; } if (DeckPickerTrayDisplay.Get() == null) { HoldBack(1000); SingletonOnGameRequest = false; return; } long deck = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); if (deck == 0) { HoldBack(1000); SingletonOnGameRequest = false; return; } /* * DeckPickerTrayDisplay.Get().GetSelectedDeckID(); * * HoldBack(5000); * MissionID mission = HearthRockEngine.RandomAIMissionID(expert); * * Notify("PraticeMode: Deck " + deck + "Mission " + mission); * GameMgr.Get().StartGame(GameMode.PRACTICE, mission, deck); * GameMgr.Get().UpdatePresence(); * */ bool is_ranked = Options.Get().GetBool(Option.IN_RANKED_PLAY_MODE); if (is_ranked != ranked) { Options.Get().SetBool(Option.IN_RANKED_PLAY_MODE, ranked); SingletonOnGameRequest = false; return; } long selectedDeckID = DeckPickerTrayDisplay.Get().GetSelectedDeckID(); // Network.TrackWhat what; // Network. PegasusShared.GameType type; if (ranked) { // what = Network.TrackWhat.TRACK_PLAY_TOURNAMENT_WITH_CUSTOM_DECK; type = PegasusShared.GameType.GT_RANKED; } else { // what = Network.TrackWhat.TRACK_PLAY_CASUAL_WITH_CUSTOM_DECK; // type = PegasusShared.GameType.GT_UNRANKED; type = PegasusShared.GameType.GT_CASUAL; } // Network.TrackClient(Network.TrackLevel.LEVEL_INFO, what); GameMgr.Get().FindGame(type, PegasusShared.FormatType.FT_STANDARD, 2, selectedDeckID, 0L); Enum[] args = new Enum[] { PresenceStatus.PLAY_QUEUE }; PresenceMgr.Get().SetStatus(args); }
/// <summary> /// Get selected DeckID /// </summary> /// <returns>The DeckId.</returns> public long GetSelectedDeckID() { // DeckPickerTrayDisplay is used on both Tournament and Practice return(DeckPickerTrayDisplay.Get().GetSelectedDeckID()); }
/// <summary> /// Start a tournament (PVP) game. /// </summary> public void PlayTournamentGame() { DeckPickerTrayDisplay.Get().m_playButton.TriggerRelease(); }
/* long Utils.GetSelectedDeckID() * returns the ID of the deck currently selected */ public static long GetSelectedDeckID() { return(DeckPickerTrayDisplay.Get().GetSelectedDeckID()); }