예제 #1
0
        public bool IsValidShip(int ship_mem_id)
        {
            ShipModel ship = base.UserInfo.GetShip(ship_mem_id);

            if (ship.IsBling())
            {
                return(false);
            }
            if (ship.IsInMission())
            {
                return(false);
            }
            DeckModelBase deck = ship.getDeck();

            if (deck != null)
            {
                if (deck.IsEscortDeckMyself())
                {
                    return(false);
                }
                if (deck.IsActionEnd())
                {
                    return(false);
                }
            }
            return(true);
        }
예제 #2
0
        public bool IsValidPowerUp(List <ShipModel> material_ships)
        {
            if (_powup_target_ship == null)
            {
                return(false);
            }
            if (material_ships == null)
            {
                return(false);
            }
            if (material_ships.FindAll((ShipModel ship) => ship != null).Count <= 0)
            {
                return(false);
            }
            if (getPowUpInfo(material_ships).IsAllZero())
            {
                return(false);
            }
            DeckModelBase deck = _powup_target_ship.getDeck();

            if (deck != null && deck.IsActionEnd())
            {
                return(false);
            }
            return(true);
        }
예제 #3
0
        public bool IsValidPowerUp(List <ShipModel> material_ships)
        {
            if (this._powup_target_ship == null)
            {
                return(false);
            }
            if (material_ships == null)
            {
                return(false);
            }
            if (material_ships.FindAll((ShipModel ship) => ship != null).get_Count() <= 0)
            {
                return(false);
            }
            if (this.getPowUpInfo(material_ships).IsAllZero())
            {
                return(false);
            }
            DeckModelBase deck = this._powup_target_ship.getDeck();

            return(deck == null || !deck.IsActionEnd());
        }