private void play_move(DeckLabel claim) { if (shouldWait()) { return; } Deck c = new Deck(claim.m_deck); Deck act = new Deck(); foreach (CardLabel c_lable in form.getmyDeck().m_cardLabels) { if (c_lable.Selected) { act.Add(new Card(c_lable.Card)); } } session.Add(new TurnHistory(c, act, form.claim_record, true)); claim.RaiseSelectionChanged(); }