private void loadDeck(DeckComponent deck) { this.current_deck.Clear(); if (deck != null) { Archetypes archetypes = Finder.FindOrThrow <Archetypes>(); Directory.CreateDirectory("decks"); foreach (KeyValuePair <DeckID, DeckComponent> keyValuePair in Finder.FindOrThrow <Decks>().get_All()) { Pile pile2; if (keyValuePair.Key != null && keyValuePair.Value.get_Piles().TryGetValue(Constants.K(), out pile2)) { string to_write = ""; foreach (KeyValuePair <ArchetypeID, int> keyValuePair2 in pile2) { to_write = string.Concat(new object[] { to_write, archetypes.get_All()[keyValuePair2.Key].GetOne <NameData>().get_Name(), " ", keyValuePair2.Value, "\r\n" }); } File.WriteAllText(Path.Combine("decks", keyValuePair.Value.get_Name() + ".txt"), to_write); } } Pile pile3; if (deck.get_Piles().TryGetValue(Constants.K(), out pile3)) { foreach (KeyValuePair <ArchetypeID, int> keyValuePair3 in pile3) { ArchetypeComponent archetypeComponent; if (this.local_collection_avatars.get_All().TryGetValue(keyValuePair3.Key, out archetypeComponent)) { this.tryToMove(keyValuePair3.Key, keyValuePair3.Value); } else { Debug.LogError(Constants.Fx() + keyValuePair3.Key); } } } foreach (global::H.L l in this.current_deck.get_Stacks()) { l.GetOne <global::g.p>().MarkAsRead(); } ArchetypeComponent avatar = deck.GetAvatar(this.local_collection_avatars); this.deck_avatars.SetAvatar(avatar); } if (deck != null) { this.deck_name.SetName(deck.GetOne <DeckNameData>().get_Name(), deck.GetOne <global::E.y>().get_HasAutoName()); } this.deck_editor_saver.set_UnsavedChanges(false); }
private void updatePlayButton(DeckComponent deck) { bool flag = false; if (deck != null) { flag = deck.GetOne <global::H.d>().IsValidFor(DeckFormat.Standard); File.WriteAllText("deck_selection.txt", deck.get_Name()); } this.playButton.interactable = (this.getCanPlay() && deck != null && flag && this.provider.get_Data() != null && !this.provider.get_Data().GetOne <global::D.y>().A); if (deck == null) { this.playButtonTooltip.set_TooltipString(global::L.LT(Constants.OT())); return; } this.playButtonTooltip.set_TooltipString((!flag) ? global::L.LT(Constants.Ot()) : string.Empty); }