public static void EnableDecisionWindow(string question, DecisionAction leftDecision, string leftChoice, DecisionAction rightDecision, string rightChoice) { if (current == null) { InitializeCurrent(); } current.PrepareDecisionWindow(question, leftDecision, leftChoice, rightDecision, rightChoice); }
public static void EnableDecisionWindow(DecisionAction monoaction, string text) { if (current == null) { InitializeCurrent(); } current.PrepareDecisionWindow(monoaction, text); }
private void PrepareDecisionWindow(DecisionAction monoDecision, string text) { blockingMask.SetActive(true); decisionWindowText.text = text; decisionRightButton.SetActive(false); decisionLeftButton.SetActive(false); decisionMonoButton.SetActive(true); decisionPanel.SetActive(true); }
private void PrepareDecisionWindow(string question, DecisionAction leftDecision, string leftChoice, DecisionAction rightDecision, string rightChoice) { blockingMask.SetActive(true); decisionWindowText.text = question; decisionRightButton.GetComponent <Text>().text = rightChoice; decisionRightButton.SetActive(true); decisionLeftButton.GetComponent <Text>().text = leftChoice; decisionLeftButton.SetActive(true); decisionMonoButton.SetActive(false); decisionPanel.SetActive(true); }
public static void EnableDecisionWindow(string question, DecisionAction leftDecision, string leftChoice, DecisionAction rightDecision, string rightChoice) { GetCurrent().PrepareDecisionWindow(question, leftDecision, leftChoice, rightDecision, rightChoice); }
public static void EnableDecisionWindow(DecisionAction monoaction, string text) { GetCurrent().PrepareDecisionWindow(monoaction, text); }