private void Send(object sender, EventArgs e) { DebugReport report = new DebugReport("Crash log generated by " + iProduct + " ver " + iVersion); report.Post(iTitle, iReportText); Close(); }
Program() : base(true) { if (Instance.DEBUG_UTILS) { dbgRepport = new DebugReport(instance, VkDebugReportFlagsEXT.ErrorEXT | VkDebugReportFlagsEXT.DebugEXT | VkDebugReportFlagsEXT.WarningEXT | VkDebugReportFlagsEXT.PerformanceWarningEXT ); } camera = new Camera(Utils.DegreesToRadians(45f), 1f, 0.1f, 16f); camera.SetPosition(0, 0, 2); renderer = new DeferredPbrRenderer(dev, swapChain, presentQueue, cubemapPathes[2], camera.NearPlane, camera.FarPlane); renderer.LoadModel(transferQ, modelPathes[curModelIndex]); camera.Model = Matrix4x4.CreateScale(1f / Math.Max(Math.Max(renderer.modelAABB.Width, renderer.modelAABB.Height), renderer.modelAABB.Depth)); statPool = new PipelineStatisticsQueryPool(dev, VkQueryPipelineStatisticFlags.InputAssemblyVertices | VkQueryPipelineStatisticFlags.InputAssemblyPrimitives | VkQueryPipelineStatisticFlags.ClippingInvocations | VkQueryPipelineStatisticFlags.ClippingPrimitives | VkQueryPipelineStatisticFlags.FragmentShaderInvocations); timestampQPool = new TimestampQueryPool(dev); init_crow_commands(); crow.Load("#deferred.menu.crow").DataSource = this; }
void SaveInternal <T>(string fileName, T results) { StreamWriter writer = null; try { DebugReport <T> report = new DebugReport <T>(); report.ExecutionTime = DateTime.Now; report.DeviceInfo = ContextController.GetSetupInfo().DevInfo; report.Results = results; writer = new StreamWriter(fileName); XmlSerializer s = new XmlSerializer(typeof(DebugReport <T>)); s.Serialize(writer, report); } catch (Exception exc) { View.ReportError("An error occurred: " + exc.Message); } finally { if (writer != null) { writer.Close(); } } }
public void keep_the_newest_reports() { MockFor <IRequestHistoryCacheFilter>() .Expect(c => c.Exclude(theCurrentRequest)) .Return(false) .Repeat .Any(); for (int i = 0; i < _configuration.MaxRequests; i++) { ClassUnderTest.AddReport(new DebugReport(), theCurrentRequest); } var report1 = new DebugReport(); var report2 = new DebugReport(); var report3 = new DebugReport(); ClassUnderTest.AddReport(report1, theCurrentRequest); ClassUnderTest.AddReport(report2, theCurrentRequest); ClassUnderTest.AddReport(report3, theCurrentRequest); ClassUnderTest .RecentReports() .Take(3) .ShouldHaveTheSameElementsAs(report3, report2, report1); }
/// <summary> /// 填充页面数据 /// </summary> public void FillViewData(DebugReport debugReport, string searchKeyWord) { _debugReport = debugReport; _assetListView.Clear(); _assetListView.ClearSelection(); _assetListView.itemsSource = FilterViewItems(debugReport, searchKeyWord); _assetListView.Rebuild(); }
public void ExceptionClassTests() { var debugReport = new DebugReport(); debugReport.Exception(new Exception("Should appead in output")); //If you got this far it passed. Assert.Pass(); }
private void buttonReport_Click(object sender, RoutedEventArgs e) { // post data to Linn DebugReport report = new DebugReport("Crash log generated by " + iProduct + " ver " + iVersion); report.Post(iTitle, iReportText); Close(); }
public static void Send(string aCrashLog, string aProduct, string aVersion, string aTitle) { Thread t = new Thread(new ThreadStart(() => { UserLog.WriteLine("Sending crash log..."); DebugReport report = new DebugReport("Crash log generated by " + aProduct + " ver " + aVersion); report.Post(aTitle, aCrashLog); })); t.Start(); }
private void btnSendReport_Click(object sender, RoutedEventArgs e) { // post data to Linn try { DebugReport report = new DebugReport("Crash log generated by " + iProduct + " ver " + iVersion); report.Post(iProduct, txtErrorDetails.Text); } catch { } //failed to send debug report, nothing we can do... Close(); }
public CpDeviceDiagnosticsReportList(DebugReport aReport, ChangeHandler aAdded, ChangeHandler aRemoved) { iLock = new object(); iDisposed = false; iReport = aReport; iAdded = aAdded; iRemoved = aRemoved; iDeviceListDiagnosticsItem = new List <CpDeviceDiagnosticsItem>(); iDeviceList = new CpDeviceDiagnosticsList(Added, Removed); }
public void Dump(CrashLog aCrashLog) { // include some system details in report string reportText = aCrashLog.ToString(); // show crash form FormCrashLogDumper form = new FormCrashLogDumper(iTitle, iIcon, reportText); DialogResult result = form.ShowDialog(); if (result == DialogResult.OK) { // post data to Linn DebugReport report = new DebugReport("Crash log generated by " + iProduct + " ver " + iVersion); report.Post(iTitle, reportText); } }
public DiagnosticsPage(IInvoker aInvoker, IHelper aHelper, Preferences aPreferences, string aId, string aViewId) : base(aId, aViewId) { iLock = new object(); iInvoker = aInvoker; iPreferences = aPreferences; iPreferences.EventSendDsCrashDataChanged += HandleEventSendDsCrashDataChanged; DebugReport report = new DebugReport(string.Format("Crash log generated by {0} ver {1}", aHelper.Product, aHelper.Version)); iDiagnosticsList = new CpDeviceDiagnosticsReportList(report, Added, Removed); iDeviceListDiagnostics = new List <CpDeviceDiagnosticsItem>(); CheckAllowSendAll(); }
public override void Send(DebugReport aReport) { byte[] crashData = iDevice.CrashData; if (crashData != null) { string response; bool failed = aReport.Post(string.Format("{0}_{1}", iDevice.Model.Replace(" ", ""), iDevice.Udn), string.Empty, crashData, iDevice.ElfFingerprint, out response); UserLog.WriteLine(response); if (!failed) { iDevice.ClearCrashData(); } } }
public void Dump(CrashLog aCrashLog) { // include some system details in report string reportText = aCrashLog.ToString(); DebugReport report = new DebugReport("Crash log generated by " + iProduct + " ver " + iVersion); /*iDelegate = new Delegate(report, iTitle, reportText); * UIAlertView alert = new UIAlertView(iTitle, "The application " + iTitle + " quit unexpectedly", iDelegate, * "Close", new string[] { "Report and Close" }); * alert.Show();*/ if (iAutoSend) { report.Post(iTitle, reportText); } }
public Program() { instance = new Instance(); #if DEBUG dbgReport = new DebugReport(instance, VkDebugReportFlagsEXT.ErrorEXT | VkDebugReportFlagsEXT.DebugEXT | VkDebugReportFlagsEXT.WarningEXT | VkDebugReportFlagsEXT.PerformanceWarningEXT ); #endif phy = instance.GetAvailablePhysicalDevice().FirstOrDefault(); dev = new Device(phy); computeQ = new Queue(dev, VkQueueFlags.Compute); dev.Activate(enabledFeatures, enabledExtensions); datas = new float[data_size]; Random rnd = new Random(); for (uint i = 0; i < data_size; i++) { datas[i] = (float)rnd.NextDouble(); } inBuff = new HostBuffer <float> (dev, VkBufferUsageFlags.StorageBuffer, datas); outBuff = new HostBuffer <float> (dev, VkBufferUsageFlags.StorageBuffer, data_size); dsPool = new DescriptorPool(dev, 2, new VkDescriptorPoolSize(VkDescriptorType.StorageBuffer, 4)); dsLayoutCompute = new DescriptorSetLayout(dev, new VkDescriptorSetLayoutBinding(0, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer), new VkDescriptorSetLayoutBinding(1, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer) ); plCompute = new ComputePipeline( new PipelineLayout(dev, new VkPushConstantRange(VkShaderStageFlags.Compute, sizeof(int)), dsLayoutCompute), "shaders/computeTest.comp.spv"); dsetPing = dsPool.Allocate(dsLayoutCompute); dsetPong = dsPool.Allocate(dsLayoutCompute); DescriptorSetWrites dsUpdate = new DescriptorSetWrites(dsetPing, dsLayoutCompute); dsUpdate.Write(dev, inBuff.Descriptor, outBuff.Descriptor); dsUpdate.Write(dev, dsetPong, outBuff.Descriptor, inBuff.Descriptor); }
public void Dump(CrashLog aCrashLog) { int result = AppKitFramework.NSRunCriticalAlertPanel("The application " + iTitle + " quit unexpectedly", "Mac OS X and other applications are not affected.\n\n" + "Click Report to send a report to Linn", "Report", "Ignore", null); // show crash form if (result == 1) { // post data to Linn DebugReport report = new DebugReport("Crash log generated by " + iProduct + " ver " + iVersion); report.Post(iTitle, aCrashLog.ToString()); } }
private List <DebugProviderInfo> FilterViewItems(DebugReport debugReport, string searchKeyWord) { var result = new List <DebugProviderInfo>(debugReport.ProviderInfos.Count); foreach (var providerInfo in debugReport.ProviderInfos) { if (string.IsNullOrEmpty(searchKeyWord) == false) { if (providerInfo.AssetPath.Contains(searchKeyWord) == false) { continue; } } result.Add(providerInfo); } return(result); }
public void keep_the_newest_reports() { var history = new RequestHistoryCache(); for (int i = 0; i < 50; i++) { history.AddReport(new DebugReport()); } var report1 = new DebugReport(); var report2 = new DebugReport(); var report3 = new DebugReport(); history.AddReport(report1); history.AddReport(report2); history.AddReport(report3); history.RecentReports().Take(3).ShouldHaveTheSameElementsAs(report3, report2, report1); }
public void keep_the_newest_reports() { var history = new RequestHistoryCache(); for (int i = 0; i < 50; i++) { history.AddReport(new DebugReport()); } var report1 = new DebugReport(); var report2 = new DebugReport(); var report3 = new DebugReport(); history.AddReport(report1); history.AddReport(report2); history.AddReport(report3); history.RecentReports().Take(3).ShouldHaveTheSameElementsAs(report3, report2, report1); }
Deferred() : base(true) { if (Instance.DEBUG_UTILS) { dbgRepport = new DebugReport(instance, VkDebugReportFlagsEXT.ErrorEXT | VkDebugReportFlagsEXT.DebugEXT | VkDebugReportFlagsEXT.WarningEXT | VkDebugReportFlagsEXT.PerformanceWarningEXT ); } camera = new Camera(Utils.DegreesToRadians(45f), 1f, 0.1f, 16f); camera.SetPosition(0, 0, 2); renderer = new DeferredPbrRenderer(dev, swapChain, presentQueue, cubemapPathes[2], camera.NearPlane, camera.FarPlane); renderer.LoadModel(transferQ, modelPathes[curModelIndex]); camera.Model = Matrix4x4.CreateScale(1f / Math.Max(Math.Max(renderer.modelAABB.Width, renderer.modelAABB.Height), renderer.modelAABB.Depth)); }
/// <summary> /// Common "Save" procedure /// </summary> /// <typeparam name="T"></typeparam> /// <param name="fileName"></param> /// <param name="results"></param> void SaveInternal <T>(string fileName, T results) { StreamWriter writer = null; try { DebugReport <T> report = new DebugReport <T>(); report.ExecutionTime = DateTime.Now; DeviceInfo info = new DeviceInfo(); if (_initializationData != null && _initializationData.DeviceInformation != null) { info.FirmwareVersion = _initializationData.DeviceInformation.FirmwareVersion; info.HardwareID = _initializationData.DeviceInformation.HardwareID; info.Manufacturer = _initializationData.DeviceInformation.Manufacturer; info.Model = _initializationData.DeviceInformation.Model; info.SerialNumber = _initializationData.DeviceInformation.SerialNumber; } report.DeviceInfo = info; report.Results = results; { Data.Log.ManagementSettings settings = ContextController.GetManagementSettings(); report.ManagementSettings = settings; } writer = new StreamWriter(fileName); XmlSerializer s = new XmlSerializer(typeof(DebugReport <T>)); s.Serialize(writer, report); } catch (Exception exc) { View.ShowError(exc); } finally { if (writer != null) { writer.Close(); } } }
private List <DebugBundleInfo> FilterViewItems(DebugReport debugReport, string searchKeyWord) { Dictionary <string, DebugBundleInfo> result = new Dictionary <string, DebugBundleInfo>(debugReport.ProviderInfos.Count); foreach (var providerInfo in debugReport.ProviderInfos) { foreach (var bundleInfo in providerInfo.BundleInfos) { if (string.IsNullOrEmpty(searchKeyWord) == false) { if (bundleInfo.BundleName.Contains(searchKeyWord) == false) { continue; } } if (result.ContainsKey(bundleInfo.BundleName) == false) { result.Add(bundleInfo.BundleName, bundleInfo); } } } return(result.Values.ToList()); }
public void setup() { _handler = new get_Id_handler(null, null); _report = new DebugReport(); _model = getModel(); }
public abstract void Send(DebugReport aReport);
public void setup() { _handler = new get_Id_handler(null, null); _report = new DebugReport(); _model = getModel(); }
public void SetUp() { report = new DebugReport(null, null); inner = new FakeBehavior(); }
public Delegate(DebugReport aDebugReport, string aTitle, string aReportText) { iDebugReport = aDebugReport; iTitle = aTitle; iReportText = aReportText; }
public Program() : base() { if (Instance.DEBUG_UTILS) { dbgReport = new DebugReport(instance, VkDebugReportFlagsEXT.ErrorEXT | VkDebugReportFlagsEXT.DebugEXT | VkDebugReportFlagsEXT.WarningEXT | VkDebugReportFlagsEXT.PerformanceWarningEXT ); } imgResult = new Image(dev, VkFormat.R32g32b32a32Sfloat, VkImageUsageFlags.TransferDst | VkImageUsageFlags.Sampled, VkMemoryPropertyFlags.DeviceLocal, imgDim, imgDim); imgResult.CreateView(); imgResult.CreateSampler(VkFilter.Nearest, VkFilter.Nearest, VkSamplerMipmapMode.Nearest, VkSamplerAddressMode.ClampToBorder); imgResult.Descriptor.imageLayout = VkImageLayout.ShaderReadOnlyOptimal; datas = new float[data_size]; addSeed(imgDim / 2 - 1, imgDim / 2 - 1); stagingDataBuff = new HostBuffer <float> (dev, VkBufferUsageFlags.TransferSrc, datas); stagingDataBuff.Map(); inBuff = new GPUBuffer <float> (dev, VkBufferUsageFlags.StorageBuffer | VkBufferUsageFlags.TransferSrc | VkBufferUsageFlags.TransferDst, (int)data_size); outBuff = new GPUBuffer <float> (dev, VkBufferUsageFlags.StorageBuffer | VkBufferUsageFlags.TransferSrc, (int)data_size); dsPool = new DescriptorPool(dev, 3, new VkDescriptorPoolSize(VkDescriptorType.CombinedImageSampler), new VkDescriptorPoolSize(VkDescriptorType.StorageBuffer, 4)); dslImage = new DescriptorSetLayout(dev, new VkDescriptorSetLayoutBinding(0, VkShaderStageFlags.Fragment, VkDescriptorType.CombinedImageSampler) ); dslCompute = new DescriptorSetLayout(dev, new VkDescriptorSetLayoutBinding(0, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer), new VkDescriptorSetLayoutBinding(1, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer) ); GraphicPipelineConfig cfg = GraphicPipelineConfig.CreateDefault(VkPrimitiveTopology.TriangleList, VkSampleCountFlags.SampleCount1); cfg.Layout = new PipelineLayout(dev, dslImage); cfg.RenderPass = new RenderPass(dev, swapChain.ColorFormat, dev.GetSuitableDepthFormat(), VkSampleCountFlags.SampleCount1); cfg.RenderPass.ClearValues[0] = new VkClearValue { color = new VkClearColorValue(0.0f, 0.1f, 0.0f) }; cfg.ResetShadersAndVerticesInfos(); cfg.AddShader(VkShaderStageFlags.Vertex, "shaders/FullScreenQuad.vert.spv"); cfg.AddShader(VkShaderStageFlags.Fragment, "shaders/simpletexture.frag.spv"); cfg.blendAttachments[0] = new VkPipelineColorBlendAttachmentState(true); grPipeline = new GraphicPipeline(cfg); plCompute = new ComputePipeline( new PipelineLayout(dev, new VkPushConstantRange(VkShaderStageFlags.Compute, 2 * sizeof(int)), dslCompute), "shaders/computeTest.comp.spv"); plNormalize = new ComputePipeline( plCompute.Layout, "shaders/normalize.comp.spv"); dsImage = dsPool.Allocate(dslImage); dsetPing = dsPool.Allocate(dslCompute); dsetPong = dsPool.Allocate(dslCompute); DescriptorSetWrites dsUpdate = new DescriptorSetWrites(dsetPing, dslCompute); dsUpdate.Write(dev, inBuff.Descriptor, outBuff.Descriptor); dsUpdate.Write(dev, dsetPong, outBuff.Descriptor, inBuff.Descriptor); dsUpdate = new DescriptorSetWrites(dsImage, dslImage); dsUpdate.Write(dev, imgResult.Descriptor); UpdateFrequency = 5; }
public override void Send(DebugReport aReport) { }
public Program() : base() { #if DEBUG dbgReport = new DebugReport(instance, VkDebugReportFlagsEXT.ErrorEXT | VkDebugReportFlagsEXT.DebugEXT | VkDebugReportFlagsEXT.WarningEXT | VkDebugReportFlagsEXT.PerformanceWarningEXT ); #endif imgResult = new Image(dev, VkFormat.R32g32b32a32Sfloat, VkImageUsageFlags.TransferDst | VkImageUsageFlags.Sampled, VkMemoryPropertyFlags.DeviceLocal, IMG_DIM, IMG_DIM); imgResult.CreateView(); imgResult.CreateSampler(VkFilter.Nearest, VkFilter.Nearest, VkSamplerMipmapMode.Nearest, VkSamplerAddressMode.ClampToBorder); imgResult.Descriptor.imageLayout = VkImageLayout.ShaderReadOnlyOptimal; staggingVBO = new HostBuffer <Vector2> (dev, VkBufferUsageFlags.TransferSrc, MAX_VERTICES); staggingVBO.Map(); vbo = new GPUBuffer <Vector2> (dev, VkBufferUsageFlags.VertexBuffer | VkBufferUsageFlags.StorageBuffer | VkBufferUsageFlags.TransferDst, MAX_VERTICES); ibo = new GPUBuffer <uint> (dev, VkBufferUsageFlags.IndexBuffer | VkBufferUsageFlags.StorageBuffer, MAX_VERTICES * 3); inBuff = new GPUBuffer <float> (dev, VkBufferUsageFlags.StorageBuffer | VkBufferUsageFlags.TransferSrc | VkBufferUsageFlags.TransferDst, (int)data_size); outBuff = new GPUBuffer <float> (dev, VkBufferUsageFlags.StorageBuffer | VkBufferUsageFlags.TransferSrc | VkBufferUsageFlags.TransferDst, (int)data_size); dsPool = new DescriptorPool(dev, 4, new VkDescriptorPoolSize(VkDescriptorType.CombinedImageSampler), new VkDescriptorPoolSize(VkDescriptorType.StorageBuffer, 6)); dslImage = new DescriptorSetLayout(dev, new VkDescriptorSetLayoutBinding(0, VkShaderStageFlags.Fragment, VkDescriptorType.CombinedImageSampler) ); dslCompute = new DescriptorSetLayout(dev, new VkDescriptorSetLayoutBinding(0, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer), new VkDescriptorSetLayoutBinding(1, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer) ); dslVAO = new DescriptorSetLayout(dev, new VkDescriptorSetLayoutBinding(0, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer), new VkDescriptorSetLayoutBinding(1, VkShaderStageFlags.Compute, VkDescriptorType.StorageBuffer) ); plInit = new ComputePipeline( new PipelineLayout(dev, new VkPushConstantRange(VkShaderStageFlags.Compute, 3 * sizeof(int)), dslCompute, dslVAO), "shaders/init.comp.spv"); plCompute = new ComputePipeline(plInit.Layout, "shaders/computeTest.comp.spv"); plNormalize = new ComputePipeline(plInit.Layout, "shaders/normalize.comp.spv"); GraphicPipelineConfig cfg = GraphicPipelineConfig.CreateDefault(VkPrimitiveTopology.TriangleList, VkSampleCountFlags.SampleCount1); cfg.Layout = new PipelineLayout(dev, dslImage); cfg.RenderPass = new RenderPass(dev, swapChain.ColorFormat, dev.GetSuitableDepthFormat(), VkSampleCountFlags.SampleCount1); cfg.RenderPass.ClearValues[0] = new VkClearValue { color = new VkClearColorValue(0.1f, 0.1f, 0.1f) }; cfg.AddShader(VkShaderStageFlags.Vertex, "shaders/FullScreenQuad.vert.spv"); cfg.AddShader(VkShaderStageFlags.Fragment, "shaders/simpletexture.frag.spv"); cfg.blendAttachments[0] = new VkPipelineColorBlendAttachmentState(true); grPipeline = new GraphicPipeline(cfg); cfg.ResetShadersAndVerticesInfos(); cfg.Layout = new PipelineLayout(dev, new VkPushConstantRange(VkShaderStageFlags.Vertex, 4 * sizeof(int))); cfg.inputAssemblyState.topology = VkPrimitiveTopology.LineStrip; cfg.AddVertexBinding <Vector2> (0); cfg.SetVertexAttributes(0, VkFormat.R32g32Sfloat); cfg.AddShader(VkShaderStageFlags.Vertex, "shaders/triangle.vert.spv"); cfg.AddShader(VkShaderStageFlags.Fragment, "shaders/triangle.frag.spv"); trianglesPipeline = new GraphicPipeline(cfg); dsImage = dsPool.Allocate(dslImage); dsPing = dsPool.Allocate(dslCompute); dsPong = dsPool.Allocate(dslCompute); dsVAO = dsPool.Allocate(dslCompute); DescriptorSetWrites dsUpdate = new DescriptorSetWrites(dsPing, dslCompute); dsUpdate.Write(dev, inBuff.Descriptor, outBuff.Descriptor); dsUpdate.Write(dev, dsPong, outBuff.Descriptor, inBuff.Descriptor); dsUpdate = new DescriptorSetWrites(dsImage, dslImage); dsUpdate.Write(dev, imgResult.Descriptor); dsUpdate = new DescriptorSetWrites(dsVAO, dslVAO); dsUpdate.Write(dev, vbo.Descriptor, ibo.Descriptor); UpdateFrequency = 5; addPoint(IMG_DIM / 2 - 1, IMG_DIM / 2 - 1); }
public void SetUp() { report = new DebugReport(null, null); inner = new FakeBehavior(); }