private static void WeaponPairsByThing() { DebugOutputsGeneral.MakeTablePairsByThing(allWeaponPairs); }
public static void ApparelPairsByThing() { DebugOutputsGeneral.MakeTablePairsByThing(PawnApparelGenerator.allApparelPairs); }
private static void ApparelPairsByThing() { DebugOutputsGeneral.MakeTablePairsByThing(allApparelPairs); }
internal static void WeaponPairsByThing() { DebugOutputsGeneral.MakeTablePairsByThing(PawnWeaponGenerator.allWeaponPairs); }