예제 #1
0
 public void FixedUpdate()
 {
     DebugMenuB.MakeDebugMenuExist(); // Moved outside to display mod indicator
     if (GameController.FreezeFixedUpdate || (!CheatsHandler.Instance.DebugEnabled && !CheatsHandler.DebugAlwaysEnabled) || !Core.Input.RightStick.OnPressed)
     {
         return;
     }
     if (Core.Input.Grab.Pressed)
     {
         if ((bool)DebugMenuB.Instance)
         {
             HierarchyDebugMenu component = DebugMenuB.Instance.GetComponent <HierarchyDebugMenu>();
             if ((bool)component)
             {
                 component.enabled = true;
             }
         }
     }
     else
     {
         DebugMenuB.ToggleDebugMenu();
     }
 }
예제 #2
0
 public void ActivateDebugMenu()
 {
     DebugEnabled = true;
     DebugMenuB.DebugControlsEnabled = true;
     DebugMenuB.ToggleDebugMenu();
 }