public void DebugGroundHit() { if (_originHit != null) { DebugDrawer.DrawVector(_originHit.point, _originHit.normal, 4f, 1, Color.yellow, 0); } if (_primaryGround != null) { DebugDrawer.DrawVector(_primaryGround.point, _primaryGround.normal, 3.5f, 1, Color.magenta, 0); } if (_flushGround != null) { DebugDrawer.DrawVector(_flushGround.point, _flushGround.normal, 3, 1, Color.blue, 0); } }