예제 #1
0
 // Use this for initialization
 void Start()
 {
     fireballShooter = GetComponent <FireballShooter> ();
     flashColor      = GetComponent <FlashColor> ();
     deathShaker     = GetComponent <DeathShake> ();
     animator        = GetComponent <Animator> ();
 }
 // Use this for initialization
 void Start()
 {
     rb          = GetComponent <Rigidbody2D> ();
     colInfo     = GetComponent <RaycastCollisionChecks> ();
     flashColor  = GetComponent <FlashColor> ();
     deathShaker = GetComponent <DeathShake> ();
     SetupMoveAndJumpSpeed();
 }