예제 #1
0
    bool removal  = false;              //Bool for item removal


    //Initialises the references to scripts and components, and updates the quest details//
    void Start()
    {
        playerStats     = player.GetComponent <PlayerStats>();
        playerScript    = player.GetComponent <playerController>();
        playerInventory = player.GetComponent <Inventory>();
        deathLog        = player.GetComponent <DeathLog>();
        anim            = NPC.GetComponent <Animation>();

        GetQuestDetails();
    }
예제 #2
0
    MenuControl menuControl;                //Reference to the player menu control


    //This method is called at the start//
    public void Start()
    {
        //Set up the reference to the quest script
        questScript = NPC.GetComponent <Quest>();

        //Set up the text component
        text1 = objText1.GetComponent <Text>();
        text2 = objText2.GetComponent <Text>();
        text3 = objText3.GetComponent <Text>();
        text4 = objText4.GetComponent <Text>();
        text5 = objText5.GetComponent <Text>();

        //Set up the player script references
        playerInventory = player.GetComponent <Inventory>();
        playerScript    = player.GetComponent <playerController>();
        deathLog        = player.GetComponent <DeathLog>();
        menuControl     = player.GetComponent <MenuControl>();
    }