예제 #1
0
    private static GameObject GenerateDiskObj(DatabaseUtilities.Column cylinderInfo, Transform harness)
    {
        //Generate Disk object from factory.
        GameObject disk = Generate((int)View_Type.Disk);

        float scaleSize = float.Parse(cylinderInfo.fields[0]);
        string dataTypeName = cylinderInfo.GetName();
        string hexColor = cylinderInfo.GetColor();

        //Initialize the disk object...
        disk.GetComponent<Disk>().Initialize(harness, dataTypeName, hexColor, scaleSize);

        return disk;

    }
예제 #2
0
    private static GameObject GenerateColumnObj(DatabaseUtilities.Column col, Transform parent, int key)
    {
        GameObject curCol =  Generate((int)View_Type.Column);
        curCol.GetComponent<Column>().Initialize(key, parent, col.GetName(), col.GetId(), col.GetColor());

        return curCol;
    }