/// <summary> /// Creates a waiter using the provided configuration. /// </summary> /// <param name="request">Request to send.</param> /// <param name="config">Wait Configuration</param> /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param> /// <returns>a new Oci.common.Waiter instance</returns> public Waiter <GetConnectionRequest, GetConnectionResponse> ForConnection(GetConnectionRequest request, WaiterConfiguration config, params LifecycleStates[] targetStates) { var agent = new WaiterAgent <GetConnectionRequest, GetConnectionResponse>( request, request => client.GetConnection(request), response => targetStates.Contains(response.Connection.LifecycleState.Value), targetStates.Contains(LifecycleStates.Deleted) ); return(new Waiter <GetConnectionRequest, GetConnectionResponse>(config, agent)); }