public void LoadDynamicData() { this.stuff = DataStuff.GetStuff(); this.location = DataLocations.GetLocations(); this.actor = DataActors.GetActors(); this.lessons.Lesson = DataLesson.GetLessons(); this.skills.Skill = DataSkill.GetSkills(); this.variables = new Dictionary <String, dynamic>(); this.variables_timeout = new Dictionary <String, DateTime>(); this.player = DataPlayer.CreatePlayer(this.stuff, lessons, skills); this.time = new GameTime() { time = new DateTime(2011, 9, 1, 7, 0, 0) }; Actor.CurrentTime = time; }