/// <summary> /// 指定された <see cref="Stream"/> へ <see cref="TimeRecord"/> を書き込みます。 /// </summary> /// <param name="stream"></param> /// <param name="record"></param> public static void SaveTimeRecord(Stream stream, TimeRecord record) { var stocker = new DataStocker(); stocker.Stocks.Add(new ByteData() { Name = "TypeAuth", Data = new byte[] { 52, 44, 101, 87, 53, 50, 27, 74, 66, 4, 201, 76, 42 } }); stocker.Stocks.Add(new DateTimeData() { Name = "RecordAt", Data = record.Time }); stocker.Stocks.Add(new DateTimeData() { Name = "CreatedAt", Data = DateTime.Now }); stocker.Stocks.Add(new GuidData() { Name = "Identifier", Data = Guid.NewGuid() }); stocker.Stocks.Add(new IntegerData() { Name = "Trigger", Data = (int)record.Trigger }); stocker.Stocks.Add(new IntegerData() { Name = "Flags", Data = (int)record.Flags }); stocker.Stocks.Add(new StringData() { Name = "Memo", Data = record.Memo ?? "" }); stocker.WriteTo(stream); }
// 公開静的メソッド /// <summary> /// 指定された <see cref="Stream"/> から <see cref="TimeRecord"/> を読み取ります。 /// </summary> /// <param name="stream"></param> /// <returns></returns> public static TimeRecord LoadRecordFrom(Stream stream) { var result = new TimeRecord(); var stocker = DataStocker.ReadFrom(stream); result.Time = stocker.GetData <DateTime>("RecordAt"); result.Trigger = stocker.GetData <RecordTrigger>("Trigger"); result.Flags = stocker.GetData <CheckFlags>("Flags"); result.Memo = stocker.GetData <string>("Memo"); return(result); }
public static void Main(string[] args) { var stocker = new DataStocker(); stocker.Stocks.Add(new DateTimeData() { Name = "CreatedAt", Data = DateTime.Now }); stocker.Stocks.Add(new StringData() { Name = "Data01", Data = "foo" }); stocker.Stocks.Add(new StringData() { Name = "Data02", Data = "bar" }); stocker.Stocks.Add(new StringData() { Name = "Data03", Data = "京成電鉄京成本線快速特急西馬込行き" }); stocker.Stocks.Add(new StringData() { Name = "Data03", Data = "虹色の回路に無数の言葉たち半分だけでもここならば歩いて行ける突然のメロディまた加速していく心をつかんだ一枚の影も消し去る眼差しキラキラあまり大きくない道でも良いねそして駆け出す飛び込む奇跡へ見上げる手を振る光へ止まらない気持ちを繋いでゆくリフレクティア揺らめく近づく明日へ奏でる夢見る未来へまっさらな空どこまでも連れて涙の終わり合図に" }); stocker.Stocks.Add(new IntegerData() { Name = "Data19", Data = 114514 }); using (var fs = File.OpenWrite("temp.dat")) stocker.WriteTo(fs); using (var fs = File.OpenRead("temp.dat")) { var loadedStocker = DataStocker.ReadFrom(fs); Console.WriteLine("CreatedAt: {0}", loadedStocker.GetData("CreatedAt")); Console.WriteLine("Data01: {0}", loadedStocker.GetData("Data01")); Console.WriteLine("Data02: {0}", loadedStocker.GetData("Data02")); Console.WriteLine("Data03: {0}", loadedStocker.GetData("Data03")); Console.WriteLine("Data19: {0}", loadedStocker.GetData("Data19")); } Console.ReadKey(); }
// Use this for initialization void Start() { try{ dataStocker = GameObject.Find("DataStocker").GetComponent<DataStocker>(); }catch{ dataStocker = Instantiate(datastockerPrefab).GetComponent<DataStocker>(); dataStocker.loadedLife = 5; dataStocker.loadedCoin = 0; } coin = dataStocker.loadedCoin; life = dataStocker.loadedLife; CheckCoins(); isYudetakashiAlive = true; State = GameState.GAME_RUNNING; }