private void ManipulationEnded() { if (ObjectManipulationInProgress) { if (ManipulatedObject != null) { UtilitiesScript.Instance.DisableOutline(ManipulatedObject); UtilitiesScript.Instance.EnableGravity(ManipulatedObject, TurtorialModeEnabled ? false : true); } ObjectManipulationInProgress = false; ManipulatedObject = null; TouchedObject = null; if (DataCollectionMode) { dataScript.ManipulationEnded(trackingHand.hand); } EventManager.TriggerEvent("manipulation_finished"); } }