//================================================================================================ void FunctionBT_Main(Collider other) { if (!DataMenu.bCreateName && !DataMenu.bMakeAlert) { if (DataMenu.CheckTriger(other)) { GetComponent <Renderer>().material = DataMenu.mMain[2]; if (this.gameObject.name.Equals("ButtonCreateName")) { MakeKeyBoard(); } else if (this.gameObject.name.Equals("ButtonPlay")) { PlayGame(); } else if (this.gameObject.name.Equals("ButtonQuit")) { Application.Quit(); } else if (this.gameObject.name.Equals("ButtonHTP")) { //Destroy(gPlayer.gameObject); SceneManager.LoadScene("How to play game"); } } else { this.gameObject.GetComponent <Renderer>().material = DataMenu.mMain[1]; } } }
//================================================================================================ void FunctionBT_KeyBoard(Collider other) { if (DataMenu.CheckTriger(other) && fTime <= 0f) { //Debug.Log(this.gameObject.name); fTime = 0.3f; if (this.gameObject.name.Length == 1) { this.GetComponent <Renderer>().material = DataMenu.mKeyBoard[2]; //Debug.Log("Use SelectChar()"); SelectChar(); } else if (this.gameObject.name.Equals("Remove")) { this.GetComponent <Renderer>().material = mRemove[2]; //Debug.Log("Use RemoveChar()"); RemoveChar(); } else if (this.gameObject.name.Equals("Select")) { this.GetComponent <Renderer>().material = DataMenu.mMain[2]; //Debug.Log("Use SelectName()"); SelectName(); } else if (this.gameObject.name.Equals("Exit")) { this.GetComponent <Renderer>().material = DataMenu.mMain[2]; //Debug.Log("Use ExitKeyBoard()"); ExitKeyBoard(); } } else { if (this.gameObject.name.Equals("Remove")) { this.GetComponent <Renderer>().material = mRemove[1]; } else if (this.gameObject.name.Length == 1) { this.GetComponent <Renderer>().material = DataMenu.mKeyBoard[1]; } else { this.GetComponent <Renderer>().material = DataMenu.mMain[1]; } } }