예제 #1
0
 void Start()
 {
     mon  = GameObject.Find("GameObj").GetComponent <Monster>();
     game = GameObject.Find("GameObj").GetComponent <Game>();
     DI   = GameObject.Find("DataObj").GetComponent <DataIni>();
     //finishWord = "";
 }
예제 #2
0
        private async void BtnRefine_ButtonClicked(object sender, EventArgs e)
        {
            waitActivityIndicator.IsVisible = true;
            waitActivityIndicator.IsRunning = true;

            if (_dataFim < _dataIni)
            {
                await DisplayAlert("Ops!", "A data de fim não pode ser maior que a data início da pesquisa!", "Entendi!");

                DataIni.Focus();
                waitActivityIndicator.IsVisible = false;
                waitActivityIndicator.IsRunning = false;
                return;
            }

            DtoFiltro filtro = new DtoFiltro()
            {
                Assunto     = pckAssunto.SelectedIndex != -1 ? pckAssunto.Items[pckAssunto.SelectedIndex].ToString() : "Clipping do Dia",
                ChkImpresso = chkJr.Checked ? true : false,
                ChkTv       = chkTv.Checked ? true : false,
                ChkRd       = chkRd.Checked ? true : false,
                ChkOnline   = chkOnline.Checked ? true : false,
                ChkInter    = chkInter.Checked ? true : false,
                ChkMSocial  = chkMSocial.Checked ? true : false,
                Palavra     = txtPalavra.Text,
                NomeBanco   = _nomeBanco,
                Cliente     = _nomeCliente,
                DataIni     = _dataIni,
                DataFim     = _dataFim
            };

            waitActivityIndicator.IsVisible = false;
            waitActivityIndicator.IsRunning = false;
            await Navigation.PushAsync(new ListMaterias(filtro));
        }
예제 #3
0
파일: Game.cs 프로젝트: ifpi98/ProjectSM
    // Use this for initialization
    void Start()
    {
        //Screen.SetResolution(Screen.width* 16 / 9, Screen.width , false);
        //Screen.SetResolution(960, 720, false);
        //Screen.SetResolution(1152, 648, false);


        DI                             = GameObject.Find("DataObj").GetComponent <DataIni>();
        mon                            = GameObject.Find("GameObj").GetComponent <Monster>();
        dAJ                            = GameObject.Find("DataObj").GetComponent <DataArrayJson>();
        moiTwitter                     = GameObject.Find("TwitterObj").GetComponent <MOITwitter>();
        easyTweenMadeSlotPopUp         = GameObject.Find("PopUpButtonAnim").GetComponent <EasyTween>();
        easyTweenLevelUpInfoPopUp      = GameObject.Find("LevelUpInfoAnim").GetComponent <EasyTween>();
        easyTweenUnitMakeHintInfoPopUp = GameObject.Find("UnitMakeHintInfoAnim").GetComponent <EasyTween>();
        madeSlotViewPort               = GameObject.Find("MadeSlotViewPort");
        madeSlotScrollbarVertical      = GameObject.Find("MadeSlotScrollbarVertical").GetComponent <Scrollbar>();
        madeSlotScrollbarVerticalValue = madeSlotScrollbarVertical.value;

        checkExp();

        charDearDegree   = new int[mon.charcount];
        charCardRank     = new int[mon.charcount];
        unitDebutHistory = new bool[mon.unitcount];

        ReadInIData();

        maxSkillPoint = level * 10 + 100;
        skillPoint    = 0;
        skillOnCheck  = new bool[5];

        WriteGameData();
        CheckMadeSlotCount();
        CheckCharDegreeList();

        PutCardInSlotAtFirst();
        AvailableChar();
        AvailableCharNow(level);

        levelUpCheck = false;
        secondcheck  = true;
        SlotCardMaKe();
    }
예제 #4
0
    //private CreateAnimImage createAnimImage0;
    //private CreateAnimImage createAnimImage1;

    // Use this for initialization
    void Start()
    {
        mon  = GameObject.Find("GameObj").GetComponent <Monster>();
        game = GameObject.Find("GameObj").GetComponent <Game>();
        DI   = GameObject.Find("DataObj").GetComponent <DataIni>();

        madeSlot = new GameObject[8];

        madeSlot[0] = GameObject.Find("Made Slot Button 0");
        madeSlot[1] = GameObject.Find("Made Slot Button 1");
        madeSlot[2] = GameObject.Find("Made Slot Button 2");
        madeSlot[3] = GameObject.Find("Made Slot Button 3");
        madeSlot[4] = GameObject.Find("Made Slot Button 4");
        madeSlot[5] = GameObject.Find("Made Slot Button 5");
        madeSlot[6] = GameObject.Find("Made Slot Button 6");
        madeSlot[7] = GameObject.Find("Made Slot Button 7");

        skillButtonObject = new GameObject[5];

        skillButtonObject[0] = GameObject.Find("Skill Button 0");
        skillButtonObject[1] = GameObject.Find("Skill Button 1");
        skillButtonObject[2] = GameObject.Find("Skill Button 2");
        skillButtonObject[3] = GameObject.Find("Skill Button 3");
        skillButtonObject[4] = GameObject.Find("Skill Button 4");

        finishWord = "";
        cardSlot   = new string[5];

        mButton  = new Button[5];
        mButText = new Text[5];

        mButton[0] = GameObject.Find("Member Button 0").GetComponent <Button>();
        mButton[1] = GameObject.Find("Member Button 1").GetComponent <Button>();
        mButton[2] = GameObject.Find("Member Button 2").GetComponent <Button>();
        mButton[3] = GameObject.Find("Member Button 3").GetComponent <Button>();
        mButton[4] = GameObject.Find("Member Button 4").GetComponent <Button>();

        for (int i = 0; i < 5; i++)
        {
            mButText[i] = mButton[i].GetComponentInChildren <Text>();
        }

        madeSlotButton     = new Button[8];
        madeSlotButtonText = new Text[8];

        for (int i = 0; i < 8; i++)
        {
            madeSlotButton[i]     = madeSlot[i].GetComponent <Button>();
            madeSlotButtonText[i] = madeSlotButton[i].GetComponentInChildren <Text>();
        }

        skillButton     = new Button[5];
        skillButtonText = new Text[5];

        for (int i = 0; i < 5; i++)
        {
            skillButton[i]     = skillButtonObject[i].GetComponent <Button>();
            skillButtonText[i] = skillButton[i].GetComponentInChildren <Text>();
        }

        skillPointText = GameObject.Find("SkillPointText").GetComponent <Text>();

        nTurnButton  = GameObject.Find("Next Turn Button").GetComponent <Button>();
        nTurnButText = nTurnButton.GetComponentInChildren <Text>();

        pointDisplay = GameObject.Find("Point Text").GetComponent <Text>();
        maxCombo     = GameObject.Find("Combo Text").GetComponent <Text>();

        RemainTurnText = new Text[5];

        RemainTurnText[0] = GameObject.Find("Remain Turn Text 0").GetComponent <Text>();
        RemainTurnText[1] = GameObject.Find("Remain Turn Text 1").GetComponent <Text>();
        RemainTurnText[2] = GameObject.Find("Remain Turn Text 2").GetComponent <Text>();
        RemainTurnText[3] = GameObject.Find("Remain Turn Text 3").GetComponent <Text>();
        RemainTurnText[4] = GameObject.Find("Remain Turn Text 4").GetComponent <Text>();

        popUpButtonMadeText = GameObject.Find("PopUpButtonMadeText").GetComponent <Text>();
        //madeSlotGetExpDPWriteBg = GameObject.Find("MadeSlotGetExpDPWriteBg").GetComponent<Button>();
        //madeSlotGetExpDPText = madeSlotGetExpDPWriteBg.GetComponentInChildren<Text>();
        //madeSlotGetSpDPWriteBg = GameObject.Find("MadeSlotGetSpDPWriteBg").GetComponent<Button>();
        //madeSlotGetSpDPText = madeSlotGetSpDPWriteBg.GetComponentInChildren<Text>();

        levelUpDPBg         = GameObject.Find("LevelUpDPBg").GetComponent <Button>();
        levelUpDPBgText     = levelUpDPBg.GetComponentInChildren <Text>();
        levelUpInfoDPBg     = GameObject.Find("LevelUpInfoDPBg").GetComponent <Button>();
        levelUpInfoDPBgText = levelUpInfoDPBg.GetComponentInChildren <Text>();

        unitMakeHintDPBg         = GameObject.Find("UnitMakeHintDPBg").GetComponent <Button>();
        unitMakeHintBgText       = unitMakeHintDPBg.GetComponentInChildren <Text>();
        unitMakeHintInfoDPBg     = GameObject.Find("UnitMakeHintInfoDPBg").GetComponent <Button>();
        unitMakeHintInfoDPBgText = unitMakeHintInfoDPBg.GetComponentInChildren <Text>();

        madeSlotHistoryPopUp             = GameObject.Find("MadeSlotInfoPopUp_CheckButt").GetComponent <Button>();
        madeSlotCountText                = madeSlotHistoryPopUp.GetComponentInChildren <Text>();
        madeSlotInfoPopUp_CheckButtAfter = GameObject.Find("MadeSlotInfoPopUp_CheckButtAfter").GetComponent <Button>();
        madeSlotInfoPopUp_CheckButtAfter.gameObject.SetActive(false);
        madeSlotAvailableUnit     = GameObject.Find("MadeSlotAvailableUnit").GetComponent <Button>();
        madeSlotAvailableUnitText = madeSlotAvailableUnit.GetComponentInChildren <Text>();

        createMadeSlotHistoryList = GameObject.Find("HistroyListCreateAnimImage").GetComponent <CreateAnimImage>();

        //historyDisplay = GameObject.Find("Make History Text").GetComponent<Text>();

        charDegreeInfoPopUp = GameObject.Find("CharDegreeInfoPopUp_CheckButt").GetComponent <Button>();
        charDegreeInfoPopUp_CheckButtAfter = GameObject.Find("CharDegreeInfoPopUp_CheckButtAfter").GetComponent <Button>();
        charDegreeInfoPopUp_CheckButtAfter.gameObject.SetActive(false);
        charDegreeAvailableChar     = GameObject.Find("CharDegreeAvailableChar").GetComponent <Button>();
        charDegreeAvailableCharText = charDegreeAvailableChar.GetComponentInChildren <Text>();

        createCharDegreeList = GameObject.Find("CharDegreeListCreateAnimImage").GetComponent <CreateAnimImage>();

        drawCardPopUp             = GameObject.Find("DrawCardPopUp_CheckButt").GetComponent <Button>();
        drawCardResultDP2Bg       = GameObject.Find("DrawCardResultDP2Bg").GetComponent <Button>();
        drawCardResultDP2Bg10     = GameObject.Find("DrawCardResultDP2Bg10").GetComponent <Button>();
        drawCardResultDP2BgText   = drawCardResultDP2Bg.GetComponentInChildren <Text>();
        drawCardResultDP2Bg10Text = drawCardResultDP2Bg10.GetComponentInChildren <Text>();

        settingPopUp_CheckButt = GameObject.Find("SettingPopUp_CheckButt").GetComponent <Button>();

        descriptionBg             = GameObject.Find("DescriptionBg").GetComponent <Button>();
        description2Bg            = GameObject.Find("Description2Bg").GetComponent <Button>();
        descriptionBgText         = descriptionBg.GetComponentInChildren <Text>();
        description2BgText        = description2Bg.GetComponentInChildren <Text>();
        easyTweenDescriptionPopUp = GameObject.Find("DescriptionPopUpAnim").GetComponent <EasyTween>();

        //drawCardPopUp_CheckButtAfter = GameObject.Find("DrawCardPopUp_CheckButtAfter").GetComponent<Button>();
        //drawCardPopUp_CheckButtAfter.gameObject.SetActive(false);

        easyTweenDrawCardResultPopUp   = GameObject.Find("DrawCardResultPopUpAnim").GetComponent <EasyTween>();
        easyTweenDrawCardResultPopUp10 = GameObject.Find("DrawCardResultPopUp10Anim").GetComponent <EasyTween>();
        easyTweenNotifyNoCreditPopUp   = GameObject.Find("NotifyNoCreditPopUpAnim").GetComponent <EasyTween>();

        //createAnimImage0 = FindObjectOfType<CreateAnimImage>();
        //createAnimImage1 = FindObjectOfType<CreateAnimImage>();
    }