public void AddLevelToJson() { level_aux.desempenho = DDAAply.instance.getStringPlayerState(DDAAply.instance.desempenho); level_aux.excitacao = DDAAply.instance.getStringPlayerState(DDAAply.instance.excitacao); level_aux.zona = DDAAply.instance.getStringPlayerState(DDAAply.instance.zona); level.Add(level_aux); level_aux = null; level_aux = new DataFileLevel(); }
private DataFileLevel level_aux; //não imprime no json por ser private public DataFile() { System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-US"); //para imprimir separar os floats com '.' e nao ',' level_aux = new DataFileLevel(); level = new List <DataFileLevel>(); }