// 图块消除 // 图块下落 // Use this for initialization void Start() { //生成初始数组 int[,] startArray = dataDealer.initArray(); //生成界面 refreshBlock(startArray); }
// Use this for initialization void Start() { //生成初始数组 int[,] startArray = dataDealer.initArray(); //生成界面 refreshBlock(startArray); bool[,] deleteArray = dataDealer.outDeleteArray(); deleteArray [2, 3] = true; deleteArray [2, 4] = true; deleteArray [2, 5] = true; // List <SkillData> skillList; dataDealer.GetSkillList(out skillList); removeBlock(); fallBlock(); }