public UpgradeGameApplicationService( DataConnection dataConnection, DataConnectionValidationService dataConnectionValidationService, DataExportService dataExportService, DataImportService dataImportService, DomainModelService domainModelService, DomainModelExportService domainModelExportService, DomainModelImportService domainModelImportService, GameFolderValidator gameFolderValidator, GameExecutableValidator gameExecutableValidator, LanguageFileValidator languageFileValidator, CommentaryFileValidator commentaryFileValidator, EmbeddedResourceDeployer embeddedResourceDeployer, GameExecutableCodePatcher gameExecutableCodePatcher) { _dataConnection = dataConnection ?? throw new ArgumentNullException(nameof(dataConnection)); _dataConnectionValidationService = dataConnectionValidationService ?? throw new ArgumentNullException(nameof(dataConnectionValidationService)); _dataExportService = dataExportService ?? throw new ArgumentNullException(nameof(dataExportService)); _dataImportService = dataImportService ?? throw new ArgumentNullException(nameof(dataImportService)); _domainModelExportService = domainModelExportService ?? throw new ArgumentNullException(nameof(domainModelExportService)); _domainModelImportService = domainModelImportService ?? throw new ArgumentNullException(nameof(domainModelImportService)); _gameFolderValidator = gameFolderValidator ?? throw new ArgumentNullException(nameof(gameFolderValidator)); _gameExecutableValidator = gameExecutableValidator ?? throw new ArgumentNullException(nameof(gameExecutableValidator)); _languageFileValidator = languageFileValidator ?? throw new ArgumentNullException(nameof(languageFileValidator)); _commentaryFileValidator = commentaryFileValidator ?? throw new ArgumentNullException(nameof(commentaryFileValidator)); _embeddedResourceDeployer = embeddedResourceDeployer ?? throw new ArgumentNullException(nameof(embeddedResourceDeployer)); _gameExecutableCodePatcher = gameExecutableCodePatcher ?? throw new ArgumentNullException(nameof(gameExecutableCodePatcher)); DomainModel = domainModelService ?? throw new ArgumentNullException(nameof(domainModelService)); }
public LanguageFileEditorApplicationService( DataConnection dataConnection, DataConnectionValidationService dataConnectionValidationService, DataExportService dataExportService, DataImportService dataImportService, DomainModelService domainModelService, LanguageFileEditorDomainModelExportService domainModelExportService, LanguageFileEditorDomainModelImportService domainModelImportService) { _dataConnection = dataConnection ?? throw new ArgumentNullException(nameof(dataConnection)); _dataConnectionValidationService = dataConnectionValidationService ?? throw new ArgumentNullException(nameof(dataConnectionValidationService)); _dataExportService = dataExportService ?? throw new ArgumentNullException(nameof(dataExportService)); _dataImportService = dataImportService ?? throw new ArgumentNullException(nameof(dataImportService)); _domainModelExportService = domainModelExportService ?? throw new ArgumentNullException(nameof(domainModelExportService)); _domainModelImportService = domainModelImportService ?? throw new ArgumentNullException(nameof(domainModelImportService)); DomainModel = domainModelService ?? throw new ArgumentNullException(nameof(domainModelService)); }
public ConfigureGameApplicationService( DataConnection dataConnection, DataConnectionValidationService dataConnectionValidationService, DataExportService dataExportService, DataImportService dataImportService, DomainModelService domainModelService, DomainModelExportService domainModelExportService, DomainModelImportService domainModelImportService, GameExecutableCodePatcher gameExecutableCodePatcher) { _dataConnection = dataConnection ?? throw new ArgumentNullException(nameof(dataConnection)); _dataConnectionValidationService = dataConnectionValidationService ?? throw new ArgumentNullException(nameof(dataConnectionValidationService)); _dataExportService = dataExportService ?? throw new ArgumentNullException(nameof(dataExportService)); _dataImportService = dataImportService ?? throw new ArgumentNullException(nameof(dataImportService)); _domainModelExportService = domainModelExportService ?? throw new ArgumentNullException(nameof(domainModelExportService)); _domainModelImportService = domainModelImportService ?? throw new ArgumentNullException(nameof(domainModelImportService)); _gameExecutableCodePatcher = gameExecutableCodePatcher ?? throw new ArgumentNullException(nameof(gameExecutableCodePatcher)); DomainModel = domainModelService ?? throw new ArgumentNullException(nameof(domainModelService)); }