예제 #1
0
    public void OnConfirmClicked()
    {
        var datas = new DataBundle();

        datas.PutData("confirm", true);
        datas.PutData("animeFlag", animeFlag);
        datas.PutData("selectFlag", selectFlag);
        Close(datas);
    }
예제 #2
0
    public void OnConfirmClicked()
    {
        var datas = new DataBundle();

        datas.PutData("confirm", true);
        datas.PutData("initiative", initiative);
        datas.PutData("fusionModel", fusionFlag);
        datas.PutData("hiddenModel", hiddenFlag);
        Close(datas);
    }
예제 #3
0
    public override void OnEscapeDown()
    {
        var datas = new DataBundle();

        datas.PutData("confirm", false);
        Close(datas);
    }
예제 #4
0
    private void CloseMessageDialog(bool confirm)
    {
        var datas = new DataBundle();

        datas.PutData("confirm", confirm);
        Close(datas);
    }
예제 #5
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    public void OpenGamePanel(bool pvpModel)
    {
        var datas = new DataBundle();

        datas.PutData("pvpModel", pvpModel);
        StartPanel("GamePanel", null, datas);
    }
예제 #6
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    public void OnCancelClicked()
    {
        var datas = new DataBundle();

        datas.PutData("confirm", false);
        Close(datas);
    }
예제 #7
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 private void FinishWithDataIfConnected(bool isHost)
 {
     if (Bluetooth.Instance.IsConnected())
     {
         var datas = new DataBundle();
         datas.PutData("isHost", isHost);
         Finish(datas);
     }
 }
예제 #8
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 public Message(string title, string message, int?resultCode) : base("_MessageDialog", resultCode)
 {
     Datas = new DataBundle();
     Datas.PutData("title", title);
     Datas.PutData("message", message);
 }
예제 #9
0
 public Toast(string message) : base("_Toast")
 {
     Datas = new DataBundle();
     Datas.PutData("message", message);
     BlockFlag = false;
 }