예제 #1
0
 /// <summary>
 /// Creates a new timer display
 /// </summary>
 /// <param name="game"></param>
 /// <param name="levelState">The Level State</param>
 public TimerDisplay(Game game, Data.LevelState levelState)
     : base(game)
 {
     _levelState = levelState;
 }
예제 #2
0
파일: Player.cs 프로젝트: thexa4/ticktick
 /// <summary>
 /// Creates a player
 /// </summary>
 /// <param name="game">Game to bind to</param>
 /// <param name="layer">Layer to draw to</param>
 /// <param name="state">The Level State</param>
 public Player(Game game, Layer layer, Data.LevelState state)
     : base(game, layer, "Graphics/Sprites/Player/spr_idle")
 {
     _textures = new Dictionary<string, Texture2D>();
     _levelState = state;
 }