public void SetPlayerChipCount(string seat, string name, Data.ChipStack stack, SQLite.DataStore store) { HandPlayer player = new HandPlayer(); player.SeatNumber = long.Parse(seat); player.PlayerName = name; player.Stack = stack.ToInt64(); player.SiteId = this.SiteId; player.Saved = false; this.HandPlayers.Add(player); }
public void SetPlayerChipCount(string seat, string name, Data.ChipStack stack) { this.CurrentHand.SetPlayerChipCount(seat, name, stack, this.Store); }