public override void DrawShapes(Camera cam) { _parent ??= transform.parent; var bot = new Vector3(_parent.position.x, 0, _parent.position.z); using (Draw.Command(cam)) { Draw.BlendMode = ShapesBlendMode.Screen; Draw.DiscGeometry = DiscGeometry.Flat2D; Draw.Matrix = Matrix4x4.TRS(bot, Quaternion.Euler(90, 0, 0), Vector3.one); Draw.Color = Color.red; Draw.Thickness = _midRadius - _innerRadius; const float count = 10; for (var i = 0; i < count; i++) { var mid = 2 * Mathf.PI / count * i; Draw.Arc(_midRadius - (_midRadius - _innerRadius) / 2, mid - 0.025f, mid + 0.025f, ArcEndCap.None); } if (_thickness > 0.01f) { Draw.Thickness = _thickness; Draw.DashStyle = DashStyle.RelativeDashes(DashType.Basic, 3, 1, DashSnapping.Tiling); Draw.UseDashes = true; Draw.Ring(_outerRadius + 5); } } }