public ActionResult DeleteDanWei(string CompanyNum) { DanWeiBLL bll = new DanWeiBLL(); bll.Delete(CompanyNum); return(Json("删除成功!", JsonRequestBehavior.AllowGet)); }
//修改产品类别 public ActionResult UdapteDanWei(string CompanyNum, string CompanyName) { DanWeiBLL bll = new DanWeiBLL(); Company co = new Company(); co.CompanyName = CompanyName; co.CompanyNum = CompanyNum; bll.Udapte(co); return(Json("修改成功!", JsonRequestBehavior.AllowGet)); }
public ActionResult SelectDanWeis(string id, string name) { DanWeiBLL bll = new DanWeiBLL(); List <Company> list = bll.Company(); var obj = from p in list where p.isDel == 1 && p.CompanyNum.Contains(id) && p.CompanyName.Contains(name) select p; return(Json(obj.Count(), JsonRequestBehavior.AllowGet)); }
//查询计量单位 public ActionResult SelectDanWei(int pageIndex, int pageSize, string id, string name) { DanWeiBLL bll = new DanWeiBLL(); List <Company> list = bll.Company(); var obj = from p in list where p.isDel == 1 && p.CompanyNum.Contains(id) && p.CompanyName.Contains(name) select new { CompanyNum = p.CompanyNum, CompanyName = p.CompanyName }; obj = obj.OrderBy(p => p.CompanyNum).Skip((pageIndex - 1) * pageSize).Take(pageSize); return(Json(obj, JsonRequestBehavior.AllowGet)); }
//查询一条产品类别 public ActionResult SelectOneDanWei(string CompanyNum) { DanWeiBLL bll = new DanWeiBLL(); List <Company> list = bll.Company(); var obj = from p in list where p.CompanyNum == CompanyNum select new { CompanyNum = p.CompanyNum, CompanyName = p.CompanyName }; return(Json(obj, JsonRequestBehavior.AllowGet)); }
public ActionResult AddDanWei(string CompanyName) { DanWeiBLL bll = new DanWeiBLL(); Company co = new Company(); int shu = bll.Company().Count(); string zhang = shu.ToString(); string CompanyNum = null; if (zhang.Length == 1) { CompanyNum = "00" + (shu + 1); } else if (zhang.Length == 2) { CompanyNum = "0" + (shu + 1); } else if (zhang.Length == 3) { CompanyNum = (shu + 1).ToString(); } co.CompanyNum = CompanyNum; co.CompanyName = CompanyName; co.isDel = 1; bll.Add(co); return(Json("新增成功!", JsonRequestBehavior.AllowGet)); }