public IDamageTypeState Get(string id, bool nullAllowed) { IDamageTypeState state = CurrentSession.Get <DamageTypeState> (id); if (!nullAllowed && state == null) { state = new DamageTypeState(); (state as DamageTypeState).DamageTypeId = id; } return(state); }
public static IEnumerable <IDamageTypeState> ToDamageTypeStateCollection(IEnumerable <string> ids) { var states = new List <DamageTypeState>(); foreach (var id in ids) { var s = new DamageTypeState(); s.DamageTypeId = id; states.Add(s); } return(states); }