[EffectHandler(EffectsEnum.Eff_SwapDamages)] // Les dommages reçut soignent public static void SwapDamages(Fighter fighter, SpellLevelRecord level, ExtendedSpellEffect effect, List <Fighter> affecteds, short castcellid) { foreach (var target in affecteds) { DamageSwapBuff buff = new DamageSwapBuff((uint)target.BuffIdProvider.Pop(), effect.BaseEffect.DiceNum, effect.BaseEffect.Duration, fighter.ContextualId, (short)level.SpellId, effect.BaseEffect.Delay); target.AddBuff(buff); } }
public static void SwapDamages(Fighter fighter, SpellLevelRecord level, ExtendedSpellEffect effect, List<Fighter> affecteds, short castcellid) { foreach (var target in affecteds) { DamageSwapBuff buff = new DamageSwapBuff((uint)target.BuffIdProvider.Pop(), effect.BaseEffect.DiceNum, effect.BaseEffect.Duration, fighter.ContextualId, (short)level.SpellId, effect.BaseEffect.Delay); target.AddBuff(buff); } }