/// <summary> /// OnTriggerEnter is called when the Collider other enters the trigger. /// </summary> /// <param name="other">The other Collider involved in this collision.</param> void OnTriggerEnter(Collider other) { if (other.CompareTag(TagsManager.SwordContact)) { currentBossHealth -= DamageRateManager.GetSwordContactDamage(); } if (other.CompareTag(TagsManager.FootContact)) { currentBossHealth -= DamageRateManager.GetFootContactDamage(); } if (other.CompareTag(TagsManager.SphereSpawn)) { currentBossHealth -= DamageRateManager.GetArcContactDamage(); } }
/// <summary> /// OnTriggerEnter is called when the Collider other enters the trigger. /// </summary> /// <param name="other">The other Collider involved in this collision.</param> void OnTriggerEnter(Collider other) { if (other.CompareTag(TagsManager.SwordContact)) { currentMinionHealth -= DamageRateManager.GetSwordContactDamage(); minionAnimator.SetTrigger(EnemyControlsManager.MinionHitParam); } if (other.CompareTag(TagsManager.FootContact)) { currentMinionHealth -= DamageRateManager.GetFootContactDamage(); minionAnimator.SetTrigger(EnemyControlsManager.MinionHitParam); } if (other.CompareTag(TagsManager.SphereSpawn)) { currentMinionHealth -= DamageRateManager.GetArcContactDamage(); minionAnimator.SetTrigger(EnemyControlsManager.MinionHitParam); } }