private static void Combo() { if (ComboMenu["ComboQ"].Cast <CheckBox>().CurrentValue&& Q.IsReady()) { var target = TargetSelector.GetTarget(Q.Range, DamageType.Magical); if (target.IsValidTarget(Q.Range) && ComboMenu["ComboQ" + target.ChampionName].Cast <CheckBox>().CurrentValue&& !HaveShiled(target)) { CastQ(target); } } if (ComboMenu["ComboW"].Cast <CheckBox>().CurrentValue&& W.IsReady()) { if ((EntityManager.Heroes.Enemies.Any(x => x.IsValidTarget(Q.Range)) && !Q.IsReady()) || Player.HasBuffOfType(BuffType.Slow)) { Player.Instance.Spellbook.CastSpell(SpellSlot.W); } } if (ComboMenu["ComboE"].Cast <CheckBox>().CurrentValue&& E.IsReady()) { var target = TargetSelector.GetTarget(Player.Instance.GetAutoAttackRange() + 65, DamageType.Physical); if (target.IsValidTarget() && !Q.IsReady()) { Player.Instance.Spellbook.CastSpell(SpellSlot.E); Orbwalker.ForcedTarget = target; } } if (ComboMenu["ComboR"].Cast <CheckBox>().CurrentValue&& R.IsReady()) { var target = TargetSelector.GetTarget(R.Range, DamageType.Magical); if (target.IsValidTarget(R.Range) && target.HasBuff("rocketgrab2")) { Player.Instance.Spellbook.CastSpell(SpellSlot.R); } else if (target.IsValidTarget(R.Range) && target.Health < DamageCalculate.GetRDamage(target) && !IsUnKillable(target)) { Player.Instance.Spellbook.CastSpell(SpellSlot.R); } else if (Player.Instance.CountEnemyChampionsInRange(R.Range) >= 3) { Player.Instance.Spellbook.CastSpell(SpellSlot.R); } else if (Player.Instance.CountEnemyChampionsInRange(R.Range) >= 2 && Player.Instance.IsMelee) { Player.Instance.Spellbook.CastSpell(SpellSlot.R); } } }
private static void Combo() { if (MenuInit.ComboEDash && E.IsReady()) { var target = TargetSelector.GetTarget(Player.Instance.GetAutoAttackRange() + E.Range, DamageType.Physical); if (target.IsValidTarget(Player.Instance.GetAutoAttackRange() + E.Range) && !target.IsValidTarget(Player.Instance.GetAutoAttackRange())) { ELogic(target, 0); } } if (MenuInit.ComboQExtend && QExtend.IsReady() && !Player.Instance.IsDashing() && !havePassive && !havePassiveBuff) { var target = TargetSelector.GetTarget(QExtend.Range, DamageType.Physical); if (target.IsValidTarget(QExtend.Range) && !target.IsValidTarget(Q.Range)) { QLogic(target); } } if (MenuInit.ComboR && R.IsReady()) { var target = TargetSelector.GetTarget(R.Range, DamageType.Physical); if (target.IsValidTarget(R.Range) && !target.IsUnKillable() && !Player.Instance.IsUnderEnemyturret() && !target.IsValidTarget(Player.Instance.GetAutoAttackRange())) { if (EntityManager.Heroes.Enemies.Any(x => x.NetworkId != target.NetworkId && x.Distance(target) <= 550)) { return; } var rAmmo = new float[] { 20, 25, 30 }[Player.Instance.Spellbook.GetSpell(SpellSlot.R).Level - 1]; var rDMG = DamageCalculate.GetRDamage(target) * rAmmo; if (target.Health + target.HPRegenRate * 3 < rDMG) { if (target.DistanceToPlayer() <= 800 && target.Health < rDMG * 0.6) { R.Cast(target); return; } if (target.DistanceToPlayer() <= 1000 && target.Health < rDMG * 0.4) { R.Cast(target); } } } } }
internal static void R2Logic(Obj_AI_Hero target) { if (target == null || R.Instance.Name == "RivenFengShuiEngine") { return; } if (target.Check(850)) { switch (Menu.GetList("R2Mode")) { case 0: if (DamageCalculate.GetRDamage(target) > target.Health && target.DistanceToPlayer() < 600) { var pred = R.GetPrediction(target, true); if (pred.Hitchance >= HitChance.VeryHigh) { R.Cast(pred.CastPosition, true); } } break; case 1: if (target.HealthPercent < 20 || (target.Health > DamageCalculate.GetRDamage(target) + Me.GetAutoAttackDamage(target) * 2 && target.HealthPercent < 40) || (target.Health <= DamageCalculate.GetRDamage(target)) || (target.Health <= DamageCalculate.GetComboDamage(target) * 1.3)) { var pred = R.GetPrediction(target, true); if (pred.Hitchance >= HitChance.VeryHigh) { R.Cast(pred.CastPosition, true); } } break; case 2: if (target.DistanceToPlayer() < 600) { var pred = R.GetPrediction(target, true); if (pred.Hitchance >= HitChance.VeryHigh) { R.Cast(pred.CastPosition, true); } } break; } } }
private static void ComboLogic() { var target = TargetSelector.GetSelectedTarget() ?? TargetSelector.GetTarget(Q.Range, TargetSelector.DamageType.Magical); if (target != null && !target.IsDead && !target.IsZombie && target.IsHPBarRendered) { if (Menu.Item("ComboQ").GetValue <bool>() && Q.IsReady() && target.IsValidTarget(Q.Range) && Q.CanCast(target)) { Q.Cast(true); } if (Menu.Item("ComboW").GetValue <bool>() && W.IsReady()) { if (player.HealthPercent <= Menu.Item("WM").GetValue <Slider>().Value) { W.Cast(true); } var ally = HeroManager.Allies.Where( x => x.IsValidTarget(W.Range) && x.HealthPercent <= Menu.Item("WA").GetValue <Slider>().Value).FirstOrDefault(); if (ally != null) { W.Cast(true); } } if (Menu.Item("ComboR").GetValue <bool>() && R.IsReady() && target.IsValidTarget(R.Range)) { if (target.Health <= DamageCalculate.GetRDamage(target) + player.GetAutoAttackDamage(target) * 2) { R.Cast(target); } else { R.CastIfWillHit(target, Menu.Item("RComboMin").GetValue <Slider>().Value, true); } } if (Menu.Item("IgniteCombo").GetValue <bool>() && Ignite != SpellSlot.Unknown && Ignite.IsReady()) { if (DamageCalculate.GetIgniteDmage(target) > target.Health) { player.Spellbook.CastSpell(Ignite, target); } } } }
private static void JungleSteal() { var mobs = ObjectManager.Get <Obj_AI_Minion>() .Where( x => x != null && x.IsMonster && x.Distance(Player.Instance) <= 950 && !x.Name.ToLower().Contains("mini") && !x.Name.ToLower().Contains("respawn") && !x.Name.ToLower().Contains("plant")) .OrderBy(x => x.MaxHealth); foreach (var mob in mobs) { if (mob.Distance(Player.Instance) > (Q.IsReady() ? Q.Range : R.IsReady() ? R.Range : 1000)) { continue; } if (JungleStealMenu["JungleAlly"].Cast <CheckBox>().CurrentValue&& EntityManager.Heroes.Allies.Any( x => !x.IsDead && !x.IsMe && x.Distance(mob) <= JungleStealMenu["JungleAllyRange"].Cast <Slider>().CurrentValue)) { continue; } if (JungleStealMenu[mob.CharData.BaseSkinName] != null && JungleStealMenu[mob.CharData.BaseSkinName].Cast <CheckBox>().CurrentValue) { if (JungleStealMenu["JungleR"].Cast <CheckBox>().CurrentValue&& mob.Distance(Player.Instance) <= R.Range && mob.Health <= DamageCalculate.GetRDamage(mob)) { Player.Instance.Spellbook.CastSpell(SpellSlot.R); } else if (JungleStealMenu["JungleQ"].Cast <CheckBox>().CurrentValue&& mob.Distance(Player.Instance) <= Q.Range && mob.Health <= DamageCalculate.GetQDamage(mob)) { var Pred = Q.GetPrediction(mob); if (Pred.HitChance == HitChance.High && !Pred.CollisionObjects.Any()) { Q.Cast(mob.Position); } } } } }
internal static void InitTick() { if (MenuInit.KillStealR && isRActive && R1.IsReady()) { foreach ( var target in EntityManager.Heroes.Enemies.Where( x => x.IsValidRange(R.Range) && DamageCalculate.GetRDamage(x) > x.Health && !x.IsUnKillable())) { if (target.IsValidRange(R.Range - 100) && !target.IsValidRange(500)) { R1.Cast(target.Position); } } } }
internal static void Init() { foreach (var target in HeroManager.Enemies.Where(x => x.IsValidTarget(R.Range))) { if (target.Check(R.Range + E.Range - 100)) { if (W.IsReady() && Menu.GetBool("KillStealW") && target.IsValidTarget(W.Range) && target.Health < DamageCalculate.GetWDamage(target)) { W.Cast(true); } if (R.IsReady() && Menu.GetBool("KillStealR") && R.Instance.Name == "RivenIzunaBlade" && DamageCalculate.GetRDamage(target) > target.Health + target.HPRegenRate) { if (E.IsReady() && Menu.GetBool("KillStealE")) { if (Me.ServerPosition.CountEnemiesInRange(R.Range + E.Range) < 3 && Me.HealthPercent > 50 && target.IsValidTarget(R.Range + E.Range - 100)) { if (E.IsReady()) { E.Cast(target.Position, true); LeagueSharp.Common.Utility.DelayAction.Add(100, () => R.CastIfHitchanceEquals(target, HitChance.High, true)); } } } else { if (target.IsValidTarget(R.Range - 50)) { R.CastIfHitchanceEquals(target, HitChance.High, true); } } } } } }
internal static void Init() { if (Menu.GetBool("KillStealR") && R.IsReady()) { if (Menu.GetBool("KillStealRNotCombo") && Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo) { return; } foreach ( var target in HeroManager.Enemies.Where( x => x.DistanceToPlayer() <= R.Range && x.Health <= DamageCalculate.GetRDamage(x) && !x.HasBuff("willrevive"))) { if (target.DistanceToPlayer() <= R.Range && !target.IsDead && Me.CanMoveMent()) { R.CastOnUnit(target, true); } } } if (Menu.GetBool("KillStealQ") && Q.IsReady()) { foreach ( var target in HeroManager.Enemies.Where( x => x.DistanceToPlayer() <= Q.Range && x.Health <= DamageCalculate.GetQDamage(x))) { if (target.IsValidTarget(Q.Range) && !target.IsDead && Me.CanMoveMent()) { Q.Cast(true); return; } } } }
internal static bool R2Logic(AIHeroClient target) { if (!target.IsValidRange() || R.Name == "RivenFengShuiEngine" || MenuInit.ComboR2 == 3) { return(false); } switch (MenuInit.ComboR2) { case 0: if (target.HealthPercent < 20 || (target.Health > DamageCalculate.GetRDamage(target) + Player.Instance.GetAutoAttackDamage(target) * 2 && target.HealthPercent < 40) || (target.Health <= DamageCalculate.GetRDamage(target)) || (target.Health <= DamageCalculate.GetComboDamage(target))) { return(R1.Cast(target.Position)); } break; case 1: if (DamageCalculate.GetRDamage(target) > target.Health && target.DistanceToPlayer() < 600) { return(R1.Cast(target.Position)); } break; case 2: if (target.DistanceToPlayer() < 600) { return(R1.Cast(target.Position)); } break; } return(false); }
internal static bool CanQHit(Obj_AI_Hero target) { if (target == null) { return(false); } if (target.DistanceToPlayer() > Q.Range) { return(false); } if (target.DistanceToPlayer() <= 240) { return(false); } if (target.Health < DamageCalculate.GetRDamage(target) && R.IsReady() && target.IsValidTarget(R.Range)) { return(false); } return(true); }
internal static void Init() { var target = TargetSelector.GetTarget(600f, TargetSelector.DamageType.Physical); if (target != null) { if (Menu.GetBool("ComboIgnite") && Ignite != SpellSlot.Unknown && Ignite.IsReady() && target.DistanceToPlayer() <= 600f && (target.Health < DamageCalculate.GetComboDamage(target) || target.Health < DamageCalculate.GetIgniteDmage(target))) { Me.Spellbook.CastSpell(Ignite, target); } if (HeroManager.Enemies.Any(x => x.DistanceToPlayer() <= 400)) { SpellManager.CastItem(); } if (Menu.GetKey("ComboR") && R.IsReady()) { foreach (var rTarget in HeroManager.Enemies.Where(x => x.DistanceToPlayer() <= R.Range && x.Health <= DamageCalculate.GetRDamage(x) && !x.HasBuff("willrevive"))) { if (rTarget.IsValidTarget(R.Range)) { R.CastOnUnit(target, true); } } } if (Menu.GetBool("ComboQLock") && Me.HasBuff("dariusqcast") && Me.CountEnemiesInRange(800) < 3) { Orbwalker.SetMovement(false); Orbwalker.SetAttack(false); if (target.DistanceToPlayer() <= 250) { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, Me.Position.Extend(target.Position, -Q.Range)); } else if (target.DistanceToPlayer() <= Q.Range) { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, Game.CursorPos); } else { EloBuddy.Player.IssueOrder(GameObjectOrder.MoveTo, target.Position); } } else { Orbwalker.SetMovement(true); Orbwalker.SetAttack(true); } if (Menu.GetBool("ComboQ") && Q.IsReady() && target.DistanceToPlayer() <= Q.Range && SpellManager.CanQHit(target) && Me.CanMoveMent()) { if (Menu.GetBool("ComboSaveMana") && Me.Mana < SpellManager.RMana + Q.Instance.SData.Mana) { return; } if (Utils.TickCount - lastETime > 1000) { Q.Cast(true); } } if (Menu.GetBool("ComboE") && E.IsReady() && target.DistanceToPlayer() <= E.Range - 30 && !Orbwalking.InAutoAttackRange(target) && !target.HaveShiled()) { if (Menu.GetBool("ComboSaveMana") && Me.Mana < SpellManager.RMana + Q.Instance.SData.Mana) { return; } var pred = E.GetPrediction(target); E.Cast(pred.UnitPosition, true); } } }
internal static void Init() { if (SpellManager.isCastingUlt) { return; } var target = TargetSelector.GetTarget(E.Range + 300f, TargetSelector.DamageType.Magical); if (target.Check(E.Range + 300f)) { if (Menu.GetBool("ComboDot") && Ignite != SpellSlot.Unknown && Ignite.IsReady() && target.IsValidTarget(600) && (target.Health < DamageCalculate.GetComboDamage(target) || target.Health < Me.GetSummonerSpellDamage(target, Damage.SummonerSpell.Ignite))) { Me.Spellbook.CastSpell(Ignite, target); } switch (Menu.GetList("ComboMode")) { case 0: SpellManager.QEWLogic(Menu.GetBool("ComboQ"), Menu.GetBool("ComboW"), Menu.GetBool("ComboE")); break; case 1: SpellManager.EQWLogic(Menu.GetBool("ComboQ"), Menu.GetBool("ComboW"), Menu.GetBool("ComboE")); break; } if (Menu.GetBool("ComboW") && W.IsReady() && target.IsValidTarget(W.Range)) { W.Cast(); } if (Menu.GetBool("ComboR") && R.IsReady() && HeroManager.Enemies.Any(x => x.DistanceToPlayer() <= R.Range) && !Q.IsReady() && !W.IsReady() && !E.IsReady()) { if (Menu.GetBool("ComboRalways")) { Orbwalker.SetAttack(false); Orbwalker.SetMovement(false); R.Cast(); } if (Menu.GetBool("ComboRcanKill") && (target.Health <= DamageCalculate.GetComboDamage(target) || target.Health <= DamageCalculate.GetRDamage(target) * 0.8)) { Orbwalker.SetAttack(false); Orbwalker.SetMovement(false); R.Cast(); } if (Menu.GetBool("ComboRhitCount") && HeroManager.Enemies.Count(x => !x.IsDead && x.DistanceToPlayer() <= R.Range) >= Menu.GetSlider("ComboRhitCountcount")) { Orbwalker.SetAttack(false); Orbwalker.SetMovement(false); R.Cast(); } } } }
private static void KillSteal() { if (Menu.Item("KillStealQ").GetValue <bool>() && Q.IsReady()) { var qt = HeroManager.Enemies.Where(x => x.IsValidTarget(Q.Range) && x.Health < DamageCalculate.GetQDamage(x)).FirstOrDefault(); if (qt != null) { Q.Cast(); return; } } if (Menu.Item("KillStealR").GetValue <bool>() && R.IsReady()) { var rt = HeroManager.Enemies.Where(x => x.IsValidTarget(R.Range) && x.Health < DamageCalculate.GetRDamage(x) && Menu.Item("Ult" + x.ChampionName.ToLower()).GetValue <bool>()).FirstOrDefault(); if (rt != null) { R.Cast(); return; } } }