private void Browser_OnConfirmPath() { if (string.IsNullOrEmpty(arena2Path)) { return; } // Set new path and save settings DaggerfallUnity.Settings.MyDaggerfallPath = browser.CurrentPath; DaggerfallUnity.Settings.SaveSettings(); // Change arena2 path DaggerfallUnity.ChangeArena2Path(arena2Path); // Move to next setup stage if (DaggerfallUnity.IsPathValidated) { moveNextStage = true; } }