public DX11Window(DXRenderer renderer) : base() { base.SnapsToDevicePixels = true; Renderer = renderer; this.Closed += DX11Window_Closed; }
public DX11Window(int width, int height) : base() { base.SnapsToDevicePixels = true; Width = width; Height = height; DXRenderer renderer = new DXRenderer(WinHanldle, new SharpDX.Size2(width, height)); this.Closed += DX11Window_Closed; }