/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { DTD.Entity.Helpers.Condition condition1 = new DTD.Entity.Helpers.Condition(); this.conditionControl1 = new CodeVisualizer.Controls.Helpers.ConditionControl(); this.scopeControl = new CodeVisualizer.Controls.Helpers.ScopeControl(); this.Header.SuspendLayout(); this.body.SuspendLayout(); this.SuspendLayout(); // // Header // this.Header.Controls.Add(this.conditionControl1); this.Header.Size = new System.Drawing.Size(522, 24); this.Header.Controls.SetChildIndex(this.ExpandCollapseButton, 0); this.Header.Controls.SetChildIndex(this.metroButton1, 0); this.Header.Controls.SetChildIndex(this.DisposeButton, 0); this.Header.Controls.SetChildIndex(this.settingsButton, 0); this.Header.Controls.SetChildIndex(this.NameLable, 0); this.Header.Controls.SetChildIndex(this.conditionControl1, 0); // // NameLable // this.NameLable.Size = new System.Drawing.Size(47, 19); this.NameLable.Text = "While"; // // body // this.body.Controls.Add(this.scopeControl); this.body.Size = new System.Drawing.Size(524, 26); this.body.Controls.SetChildIndex(this.Header, 0); this.body.Controls.SetChildIndex(this.scopeControl, 0); // // ExpandCollapseButton // this.ExpandCollapseButton.Location = new System.Drawing.Point(418, 1); this.ExpandCollapseButton.Size = new System.Drawing.Size(101, 20); this.ExpandCollapseButton.Click += new System.EventHandler(this.ExpandCollapseButton_Click); // // metroButton1 // this.metroButton1.Location = new System.Drawing.Point(343, 1); this.metroButton1.Size = new System.Drawing.Size(75, 20); this.metroButton1.Visible = false; // // settingsButton // this.settingsButton.Location = new System.Drawing.Point(281, 1); this.settingsButton.Size = new System.Drawing.Size(31, 20); this.settingsButton.Visible = false; // // DisposeButton // this.DisposeButton.Location = new System.Drawing.Point(312, 1); this.DisposeButton.Size = new System.Drawing.Size(31, 20); this.DisposeButton.Click += new System.EventHandler(this.DisposeButton_Click); // // conditionControl1 // condition1.BooleanOperator = "<="; condition1.LeftParameter = "x"; condition1.RightParameter = "5"; this.conditionControl1.Condition = condition1; this.conditionControl1.Dock = System.Windows.Forms.DockStyle.Left; this.conditionControl1.Location = new System.Drawing.Point(48, 1); this.conditionControl1.Name = "conditionControl1"; this.conditionControl1.Size = new System.Drawing.Size(201, 20); this.conditionControl1.TabIndex = 3; // // scopeControl // this.scopeControl.Dock = System.Windows.Forms.DockStyle.Fill; this.scopeControl.Location = new System.Drawing.Point(0, 24); this.scopeControl.Name = "scopeControl"; this.scopeControl.Scope = null; this.scopeControl.Size = new System.Drawing.Size(522, 0); this.scopeControl.TabIndex = 7; // // Vwhile // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.BackColor = System.Drawing.Color.Moccasin; this.Name = "Vwhile"; this.Size = new System.Drawing.Size(554, 56); this.Header.ResumeLayout(false); this.Header.PerformLayout(); this.body.ResumeLayout(false); this.ResumeLayout(false); }
/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { DTD.Entity.Helpers.Condition condition2 = new DTD.Entity.Helpers.Condition(); this.scopeControl = new CodeVisualizer.Controls.Helpers.ScopeControl(); this.conditionControl1 = new CodeVisualizer.Controls.Helpers.ConditionControl(); this.Header.SuspendLayout(); this.body.SuspendLayout(); this.SuspendLayout(); // // Header // this.Header.Controls.Add(this.conditionControl1); this.Header.Size = new System.Drawing.Size(525, 23); this.Header.Controls.SetChildIndex(this.ExpandCollapseButton, 0); this.Header.Controls.SetChildIndex(this.metroButton1, 0); this.Header.Controls.SetChildIndex(this.DisposeButton, 0); this.Header.Controls.SetChildIndex(this.settingsButton, 0); this.Header.Controls.SetChildIndex(this.NameLable, 0); this.Header.Controls.SetChildIndex(this.conditionControl1, 0); // // NameLable // this.NameLable.Size = new System.Drawing.Size(18, 19); this.NameLable.Text = "If"; // // body // this.body.Controls.Add(this.scopeControl); this.body.Size = new System.Drawing.Size(527, 25); this.body.Controls.SetChildIndex(this.Header, 0); this.body.Controls.SetChildIndex(this.scopeControl, 0); // // ExpandCollapseButton // this.ExpandCollapseButton.Location = new System.Drawing.Point(420, 1); this.ExpandCollapseButton.Size = new System.Drawing.Size(102, 19); this.ExpandCollapseButton.Click += new System.EventHandler(this.ExpandCollapseButton_Click); // // metroButton1 // this.metroButton1.Location = new System.Drawing.Point(359, 1); this.metroButton1.Visible = false; // // settingsButton // this.settingsButton.Location = new System.Drawing.Point(297, 1); // // DisposeButton // this.DisposeButton.Location = new System.Drawing.Point(328, 1); this.DisposeButton.Click += new System.EventHandler(this.DisposeButton_Click); // // scopeControl // this.scopeControl.Dock = System.Windows.Forms.DockStyle.Fill; this.scopeControl.Location = new System.Drawing.Point(0, 23); this.scopeControl.Name = "scopeControl"; this.scopeControl.Scope = null; this.scopeControl.Size = new System.Drawing.Size(525, 0); this.scopeControl.TabIndex = 7; // // conditionControl1 // condition2.BooleanOperator = "<="; condition2.LeftParameter = "x"; condition2.RightParameter = "5"; this.conditionControl1.Condition = condition2; this.conditionControl1.Dock = System.Windows.Forms.DockStyle.Left; this.conditionControl1.Location = new System.Drawing.Point(19, 1); this.conditionControl1.Name = "conditionControl1"; this.conditionControl1.Size = new System.Drawing.Size(202, 19); this.conditionControl1.TabIndex = 3; // // Vif // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.BackColor = System.Drawing.Color.MediumAquamarine; this.Name = "Vif"; this.Size = new System.Drawing.Size(557, 55); this.Header.ResumeLayout(false); this.Header.PerformLayout(); this.body.ResumeLayout(false); this.ResumeLayout(false); }