예제 #1
0
 public static Sprite MapDPLCToBmp(byte[] artfile, byte[] mapfile, EngineVersion mapversion, byte[] dplc, EngineVersion dplcversion, int frame, int startpal, bool priority = false)
 {
     if (mapversion == EngineVersion.Invalid)
     {
         mapversion = LevelData.Game.MappingsVersion;
     }
     if (dplcversion == EngineVersion.Invalid)
     {
         dplcversion = LevelData.Game.DPLCVersion;
     }
     return(LevelData.MapFrameToBmp(artfile, MappingsFrame.Load(mapfile, mapversion)[frame], DPLCFrame.Load(dplc, dplcversion)[frame], startpal, priority));
 }
예제 #2
0
        private void backgroundLevelLoader_DoWork(object sender, DoWorkEventArgs e)
        {
#if !DEBUG
            try
            {
#endif
            LevelData.littleendian = false;
            MultiFileIndexer <byte> art = new MultiFileIndexer <byte>();
            foreach (SonicRetro.SonLVL.API.FileInfo file in animInfo.Art)
            {
                art.AddFile(new List <byte>(Compression.Decompress(file.Filename, animInfo.ArtCompression)), file.Offset);
            }
            tiles = art.ToArray();
            art.Clear();
            byte[] tmp = null;
            using (Bitmap bmp = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
                palette = bmp.Palette;
            for (int i = 0; i < 256; i++)
            {
                palette.Entries[i] = Color.Black;
            }
            foreach (PaletteInfo palent in animInfo.Palette)
            {
                tmp = File.ReadAllBytes(palent.Filename);
                SonLVLColor[] palfile;
                palfile = new SonLVLColor[tmp.Length / 2];
                for (int pi = 0; pi < tmp.Length; pi += 2)
                {
                    palfile[pi / 2] = new SonLVLColor(SonicRetro.SonLVL.API.ByteConverter.ToUInt16(tmp, pi));
                }
                for (int pa = 0; pa < palent.Length; pa++)
                {
                    palette.Entries[pa + palent.Destination] = palfile[pa + palent.Source].RGBColor;
                }
            }
            palette.Entries[0] = Color.Transparent;
            Dictionary <string, int> labels = new Dictionary <string, int>();
            tmp = null;
            switch (animInfo.MappingsFormat)
            {
            case MappingsFormat.Binary:
                tmp = File.ReadAllBytes(animInfo.MappingsFile);
                break;

            case MappingsFormat.ASM:
            case MappingsFormat.Macro:
                tmp = LevelData.ASMToBin(animInfo.MappingsFile, animInfo.MappingsGame, out labels);
                break;
            }
            mappings = MappingsFrame.Load(tmp, animInfo.MappingsGame, labels);
            if (!string.IsNullOrEmpty(animInfo.DPLCFile))
            {
                labels = new Dictionary <string, int>();
                tmp    = null;
                switch (animInfo.DPLCFormat)
                {
                case MappingsFormat.Binary:
                    tmp = File.ReadAllBytes(animInfo.DPLCFile);
                    break;

                case MappingsFormat.ASM:
                case MappingsFormat.Macro:
                    tmp = LevelData.ASMToBin(animInfo.DPLCFile, animInfo.DPLCGame, out labels);
                    break;
                }
                dplc = DPLCFrame.Load(tmp, animInfo.DPLCGame, labels);
            }
            else
            {
                dplc = null;
            }
            labels = new Dictionary <string, int>();
            tmp    = null;
            switch (animInfo.AnimationFormat)
            {
            case MappingsFormat.Binary:
                tmp = File.ReadAllBytes(animInfo.AnimationFile);
                break;

            case MappingsFormat.ASM:
            case MappingsFormat.Macro:
                tmp = LevelData.ASMToBin(animInfo.AnimationFile, project.Game, out labels);
                break;
            }
            animations = Animation.Load(tmp, labels);
            animlabel  = Path.GetFileNameWithoutExtension(animInfo.AnimationFile).MakeIdentifier();
            foreach (KeyValuePair <string, int> label in labels)
            {
                if (label.Value == 0)
                {
                    animlabel = label.Key;
                    break;
                }
            }
            sprites = new List <Sprite>(mappings.Count);
            for (int i = 0; i < mappings.Count; i++)
            {
                if (dplc == null)
                {
                    sprites.Add(new Sprite(LevelData.MapFrameToBmp(tiles, mappings[i], animInfo.StartPalette)));
                }
                else
                {
                    sprites.Add(new Sprite(LevelData.MapFrameToBmp(tiles, mappings[i], dplc[i], animInfo.StartPalette)));
                }
            }
#if !DEBUG
        }

        catch (Exception ex) { initerror = ex; }
#endif
        }
예제 #3
0
        static void Main(string[] args)
        {
            LongOpt[] opts = new[] {
                new LongOpt("help", Argument.No, null, 'h'),
                new LongOpt("padding", Argument.Required, null, 'p'),
                new LongOpt("startpal", Argument.Required, null, 's'),
                new LongOpt("nullfirst", Argument.No, null, 'n'),
                new LongOpt("twoplayer", Argument.No, null, '2'),
                new LongOpt("format", Argument.Required, null, 'f'),
                new LongOpt("game", Argument.Required, null, 'g'),
                new LongOpt("artcmp", Argument.Required, null, 'c'),
                new LongOpt("lowplane", Argument.Required, null, 0),
                new LongOpt("highplane", Argument.Required, null, 0),
                new LongOpt("palette", Argument.Required, null, 0),
                new LongOpt("center", Argument.Required, null, 0),
                new LongOpt("artfile", Argument.Required, null, 0),
                new LongOpt("mapfile", Argument.Required, null, 0),
                new LongOpt("dplcfile", Argument.Required, null, 0),
                new LongOpt("palfile", Argument.Required, null, 0)
            };
            if (args.Length == 0)
            {
                args = new string[] { "-h" }
            }
            ;
            Getopt          getopt        = new Getopt("SpritePlotter.NET", args, Getopt.digest(opts), opts);
            int             padding       = 2;
            byte            startpal      = 0;
            bool            nullfirst     = false;
            bool            twoplayer     = false;
            MappingsFormat  mapfmt        = MappingsFormat.Binary;
            EngineVersion   mapgame       = EngineVersion.Invalid;
            bool            s3kp          = false;
            CompressionType artcmp        = CompressionType.Uncompressed;
            Bitmap          lowplanefile  = null;
            Bitmap          highplanefile = null;

            Color[] palette    = null;
            Bitmap  centerfile = null;
            string  artfile    = null;
            string  mapfile    = null;
            string  dplcfile   = null;
            string  palfile    = null;
            int     opt        = getopt.getopt();

            while (opt != -1)
            {
                switch (opt)
                {
                case 'h':
                    Console.Write(Properties.Resources.HelpText);
                    return;

                case 'p':
                    padding = int.Parse(getopt.Optarg);
                    break;

                case 's':
                    startpal = byte.Parse(getopt.Optarg);
                    break;

                case 'n':
                    nullfirst = true;
                    break;

                case '2':
                    twoplayer = true;
                    break;

                case 'f':
                    mapfmt = (MappingsFormat)Enum.Parse(typeof(MappingsFormat), getopt.Optarg, true);
                    break;

                case 'g':
                    if (getopt.Optarg.Equals("s3kp", StringComparison.OrdinalIgnoreCase))
                    {
                        mapgame = EngineVersion.S3K;
                        s3kp    = true;
                    }
                    else
                    {
                        mapgame = (EngineVersion)Enum.Parse(typeof(EngineVersion), getopt.Optarg, true);
                    }
                    break;

                case 'c':
                    artcmp = (CompressionType)Enum.Parse(typeof(CompressionType), getopt.Optarg, true);
                    break;

                case 0:
                    switch (opts[getopt.Longind].Name)
                    {
                    case "lowplane":
                        lowplanefile = new Bitmap(getopt.Optarg);
                        if (palette == null && (lowplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                        {
                            palette = lowplanefile.Palette.Entries;
                        }
                        break;

                    case "highplane":
                        highplanefile = new Bitmap(getopt.Optarg);
                        if (palette == null && (highplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                        {
                            palette = highplanefile.Palette.Entries;
                        }
                        break;

                    case "palette":
                        switch (System.IO.Path.GetExtension(getopt.Optarg))
                        {
                        case ".bin":
                            palette = SonLVLColor.Load(getopt.Optarg, EngineVersion.S2).Select(a => a.RGBColor).ToArray();
                            break;

                        case ".bmp":
                        case ".png":
                        case ".jpg":
                        case ".gif":
                            using (Bitmap bmp = new Bitmap(getopt.Optarg))
                            {
                                if ((bmp.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                                {
                                    palette = bmp.Palette.Entries;
                                }
                                else
                                {
                                    List <Color> pal = new List <Color>();
                                    for (int y = 0; y < bmp.Height; y += 8)
                                    {
                                        for (int x = 0; x < bmp.Width; x += 8)
                                        {
                                            pal.Add(bmp.GetPixel(x, y));
                                        }
                                    }
                                    palette = pal.ToArray();
                                }
                            }
                            break;
                        }
                        break;

                    case "center":
                        centerfile = new Bitmap(getopt.Optarg);
                        break;

                    case "artfile":
                        artfile = getopt.Optarg;
                        break;

                    case "mapfile":
                        mapfile = getopt.Optarg;
                        break;

                    case "dplcfile":
                        dplcfile = getopt.Optarg;
                        break;

                    case "palfile":
                        palfile = getopt.Optarg;
                        break;
                    }
                    break;
                }
                opt = getopt.getopt();
            }
            if (mapgame == EngineVersion.Invalid)
            {
                Console.Error.WriteLine("No game specified.");
                return;
            }
            if (lowplanefile == null && highplanefile == null)
            {
                Console.Error.WriteLine("No image file specified.");
                return;
            }
            if (palette == null)
            {
                Console.Error.WriteLine("No palette specified, and image(s) did not contain palette.");
                return;
            }
            if (artfile == null)
            {
                Console.Error.WriteLine("No output art file specified.");
                return;
            }
            if (mapfile == null)
            {
                Console.Error.WriteLine("No output mappings file specified.");
                return;
            }
            if (palette.Length > 64)
            {
                palette = palette.Take(64).ToArray();                 // lazy
            }
            BitmapBits lowplane = null, highplane = null, combinedplanes = null;

            if (lowplanefile != null)
            {
                if ((lowplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                {
                    lowplane = new BitmapBits(lowplanefile);
                }
                else
                {
                    using (Bitmap bmp = lowplanefile.To32bpp())
                        lowplane = LoadBitmap32BppArgb(bmp, palette);
                }
                lowplanefile.Dispose();
                if (highplanefile == null)
                {
                    combinedplanes = lowplane;
                }
            }
            if (highplanefile != null)
            {
                if ((highplanefile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                {
                    highplane = new BitmapBits(highplanefile);
                }
                else
                {
                    using (Bitmap bmp = highplanefile.To32bpp())
                        highplane = LoadBitmap32BppArgb(bmp, palette);
                }
                highplanefile.Dispose();
                if (lowplanefile == null)
                {
                    combinedplanes = highplane;
                }
            }
            if (combinedplanes == null)
            {
                combinedplanes = new BitmapBits(Math.Max(lowplane.Width, highplane.Width), Math.Max(lowplane.Height, highplane.Height));
                combinedplanes.DrawBitmap(lowplane, 0, 0);
                combinedplanes.DrawBitmapComposited(highplane, 0, 0);
            }
            List <Point> centers = null;

            if (centerfile != null)
            {
                centers = new List <Point>();
                BitmapBits cntr;
                if ((centerfile.PixelFormat & PixelFormat.Indexed) == PixelFormat.Indexed)
                {
                    cntr = new BitmapBits(centerfile);
                }
                else
                {
                    using (Bitmap bmp = centerfile.To32bpp())
                        cntr = LoadBitmap32BppArgb(bmp, Color.Black, Color.White);
                }
                centerfile.Dispose();
                for (int y = 0; y < cntr.Height; y++)
                {
                    for (int x = 0; x < cntr.Width; x++)
                    {
                        if (cntr[x, y] != 0)
                        {
                            centers.Add(new Point(x, y));
                        }
                    }
                }
            }
            List <Rectangle> sprites = new List <Rectangle>();

            for (int y = 0; y < combinedplanes.Height; y++)
            {
                for (int x = 0; x < combinedplanes.Width; x++)
                {
                    if (combinedplanes[x, y] % 16 != 0)
                    {
                        Rectangle newrect = new Rectangle(x - padding, y - padding, (padding * 2) + 1, (padding * 2) + 1);
                        for (int i = 0; i < sprites.Count; i++)
                        {
                            if (newrect.IntersectsWith(sprites[i]))
                            {
                                newrect = Rectangle.Union(newrect, sprites[i]);
                                sprites.RemoveAt(i);
                                i = -1;
                            }
                        }
                        sprites.Add(newrect);
                    }
                }
            }
            List <Rectangle> rows = new List <Rectangle>();

            for (int i = 0; i < sprites.Count; i++)
            {
                Rectangle rect = sprites[i];
                rect.Inflate(-padding, -padding);
                sprites[i] = rect;
                if (rows.Count > 0 && sprites[i].IntersectsWith(rows[rows.Count - 1]))
                {
                    rows[rows.Count - 1] = Rectangle.Union(sprites[i], rows[rows.Count - 1]);
                }
                else
                {
                    rows.Add(new Rectangle(0, sprites[i].Y, combinedplanes.Width, sprites[i].Height));
                }
            }
            List <Rectangle> newsprites = new List <Rectangle>(sprites.Count);

            foreach (Rectangle rect in rows)
            {
                newsprites.AddRange(sprites.Where(a => a.IntersectsWith(rect)).OrderBy(a => a.X));
            }
            sprites = newsprites;
            List <byte[]>             tiles = new List <byte[]>();
            NamedList <MappingsFrame> map   = new NamedList <MappingsFrame>("Map_" + Path.GetFileNameWithoutExtension(mapfile), sprites.Count);
            NamedList <DPLCFrame>     dplc  = null;

            if (dplcfile != null)
            {
                dplc = new NamedList <DPLCFrame>("DPLC_" + Path.GetFileNameWithoutExtension(dplcfile), sprites.Count);
            }
            if (nullfirst)
            {
                map.Add(new MappingsFrame(map.Name + "_Null"));
                if (dplc != null)
                {
                    dplc.Add(new DPLCFrame(dplc.Name + "_Null"));
                }
            }
            for (int i = 0; i < sprites.Count; i++)
            {
                Point center = new Point(sprites[i].Width / 2, sprites[i].Height / 2);
                if (centers != null)
                {
                    foreach (Point item in centers)
                    {
                        if (sprites[i].Contains(item))
                        {
                            center = new Point(item.X - sprites[i].Left, item.Y - sprites[i].Top);
                            break;
                        }
                    }
                }
                MappingsFrame mapframe = new MappingsFrame(map.Name + "_" + i);
                map.Add(mapframe);
                DPLCFrame dplcframe = null;
                if (dplc != null)
                {
                    dplcframe = new DPLCFrame(dplc.Name + "_" + i);
                    dplc.Add(dplcframe);
                }
                if (lowplane != null)
                {
                    SpriteToMap(sprites[i], center, lowplane, tiles, mapframe, dplcframe, startpal, false, twoplayer);
                }
                if (highplane != null)
                {
                    SpriteToMap(sprites[i], center, highplane, tiles, mapframe, dplcframe, startpal, true, twoplayer);
                }
            }
            using (MemoryStream ms = new MemoryStream(tiles.Count * 32))
            {
                using (BinaryWriter bw = new BinaryWriter(ms))
                    foreach (byte[] b in tiles)
                    {
                        bw.Write(b);
                    }
                Compression.Compress(ms.ToArray(), artfile, artcmp);
            }
            if (mapfmt == MappingsFormat.Binary)
            {
                File.WriteAllBytes(mapfile, MappingsFrame.GetBytes(map, mapgame));
                if (dplc != null)
                {
                    File.WriteAllBytes(dplcfile, DPLCFrame.GetBytes(dplc, s3kp ? EngineVersion.S2 : mapgame));
                }
            }
            else
            {
                MappingsFrame.ToASM(mapfile, map, mapgame, mapfmt == MappingsFormat.Macro);
                if (dplc != null)
                {
                    DPLCFrame.ToASM(dplcfile, dplc, mapgame, mapfmt == MappingsFormat.Macro, s3kp);
                }
            }
            if (palfile != null)
            {
                using (FileStream fs = File.Create(palfile))
                    using (BinaryWriter bw = new BinaryWriter(fs))
                        foreach (Color c in palette)
                        {
                            bw.Write(ByteConverter.GetBytes(new SonLVLColor(c).MDColor));
                        }
            }
        }
예제 #4
0
        private static void SpriteToMap(Rectangle sprite, Point center, BitmapBits plane, List <byte[]> tiles, MappingsFrame mapframe, DPLCFrame dplcframe, byte startpal, bool pri, bool twoplayer)
        {
            BitmapBits bmp = plane.GetSection(sprite);

            if (bmp.Width % 8 != 0 || bmp.Height % 8 != 0)
            {
                int w = bmp.Width;
                if (w % 8 != 0)
                {
                    w = (w & ~7) + 8;
                }
                int h = bmp.Height;
                if (h % 8 != 0)
                {
                    h = (h & ~7) + 8;
                }
                BitmapBits tmp = new BitmapBits(w, h);
                tmp.DrawBitmapBounded(bmp, 0, 0);
                bmp = tmp;
            }
            int tw = bmp.Width / 8;
            int th = bmp.Height / 8;

            byte[,] tilepals = new byte[tw, th];
            for (int ty = 0; ty < th; ty++)
            {
                for (int tx = 0; tx < tw; tx++)
                {
                    tilepals[tx, ty] = 0xFF;
                    int[] palcnt = new int[4];
                    for (int y = 0; y < 8; y++)
                    {
                        for (int x = 0; x < 8; x++)
                        {
                            if (bmp[tx * 8 + x, ty * 8 + y] % 16 != 0)
                            {
                                palcnt[bmp[tx * 8 + x, ty * 8 + y] / 16]++;
                            }
                        }
                    }
                    if (!palcnt.FastArrayEqual(0))
                    {
                        tilepals[tx, ty] = 0;
                        for (int i = 1; i < 4; i++)
                        {
                            if (palcnt[i] > palcnt[tilepals[tx, ty]])
                            {
                                tilepals[tx, ty] = (byte)i;
                            }
                        }
                    }
                }
            }
            int numtiles = 0;

            for (int ty = 0; ty < th; ty++)
            {
                for (int tx = 0; tx < tw; tx++)
                {
                    if (tilepals[tx, ty] != 0xFF)
                    {
                        int w = Math.Min(4, (tw) - tx);
                        for (int x = 1; x < w; x++)
                        {
                            if (tilepals[tx + x, ty] != tilepals[tx, ty])
                            {
                                w = x;
                            }
                        }
                        int h = Math.Min(4, (th) - ty);
                        for (int y = 1; y < h; y++)
                        {
                            for (int x = 0; x < w; x++)
                            {
                                if (tilepals[tx + x, ty + y] != tilepals[tx, ty])
                                {
                                    h = y;
                                }
                            }
                        }
                        if (twoplayer && h % 2 == 1)
                        {
                            h++;
                        }
                        if (dplcframe != null)
                        {
                            mapframe.Tiles.Add(new MappingsTile((short)((tx * 8) - center.X), (short)((ty * 8) - center.Y), (byte)w, (byte)h, (ushort)numtiles, false, false, startpal, pri));
                            dplcframe.Tiles.Add(new DPLCEntry((byte)(w * h), (ushort)tiles.Count));
                        }
                        else
                        {
                            mapframe.Tiles.Add(new MappingsTile((short)((tx * 8) - center.X), (short)((ty * 8) - center.Y), (byte)w, (byte)h, (ushort)tiles.Count, false, false, startpal, pri));
                        }
                        for (int x = 0; x < w; x++)
                        {
                            for (int y = 0; y < h; y++)
                            {
                                if (ty + y < th)
                                {
                                    tiles.Add(bmp.ToTile((tx + x) * 8, (ty + y) * 8));
                                    tilepals[tx + x, ty + y] = 0xFF;
                                }
                                else
                                {
                                    tiles.Add(new byte[32]);
                                }
                            }
                        }
                        numtiles += w * h;
                        tx       += w - 1;
                    }
                }
            }
        }
예제 #5
0
        static void Main(string[] args)
        {
            byte[]               art;
            ColorPalette         palette;
            List <MappingsFrame> map;
            List <DPLCFrame>     dplc;
            SpriteInfo           spriteInfo;

            LevelData.littleendian = false;
            LongOpt[] opts = new[] {
                new LongOpt("help", Argument.No, null, 'h'),
                new LongOpt("padding", Argument.Required, null, 'p'),
                new LongOpt("columns", Argument.Required, null, 'c'),
                new LongOpt("width", Argument.Required, null, 'w'),
                new LongOpt("background", Argument.Required, null, 'b'),
                new LongOpt("grid", Argument.No, null, 'g')
            };
            Getopt getopt     = new Getopt("SpriteSheetGen", args, Getopt.digest(opts), opts);
            int    padding    = 2;
            int    columns    = 8;
            int    width      = 0;
            bool   fixedwidth = false;
            int    gridsize   = -1;
            Color  background = Color.Transparent;
            int    opt        = getopt.getopt();

            while (opt != -1)
            {
                switch (opt)
                {
                case 'h':
                    Console.Write(Properties.Resources.HelpText);
                    return;

                case 'p':
                    padding = int.Parse(getopt.Optarg);
                    break;

                case 'c':
                    columns = int.Parse(getopt.Optarg);
                    break;

                case 'w':
                    width      = int.Parse(getopt.Optarg);
                    columns    = -1;
                    fixedwidth = true;
                    break;

                case 'g':
                    gridsize = 0;
                    break;

                case 'b':
                    if (getopt.Optarg.StartsWith("#"))
                    {
                        background = Color.FromArgb((int)(0xFF000000 | uint.Parse(getopt.Optarg.Substring(1), System.Globalization.NumberStyles.HexNumber)));
                    }
                    else
                    {
                        background = Color.FromName(getopt.Optarg.Replace(" ", ""));
                    }
                    break;
                }
                opt = getopt.getopt();
            }
            string filename;

            Console.Write("File: ");
            if (getopt.Optind == args.Length)
            {
                filename = Console.ReadLine();
            }
            else
            {
                filename = args[getopt.Optind];
                Console.WriteLine(filename);
            }
            filename = Path.GetFullPath(filename);
            Environment.CurrentDirectory = Path.GetDirectoryName(filename);
            spriteInfo = IniSerializer.Deserialize <SpriteInfo>(filename);
            if (spriteInfo.MappingsGame == EngineVersion.Invalid)
            {
                spriteInfo.MappingsGame = spriteInfo.Game;
            }
            if (spriteInfo.DPLCGame == EngineVersion.Invalid)
            {
                spriteInfo.DPLCGame = spriteInfo.Game;
            }
            MultiFileIndexer <byte> tiles = new MultiFileIndexer <byte>();

            foreach (SonicRetro.SonLVL.API.FileInfo file in spriteInfo.Art)
            {
                tiles.AddFile(new List <byte>(Compression.Decompress(file.Filename, spriteInfo.ArtCompression)), file.Offset);
            }
            art = tiles.ToArray();
            tiles.Clear();
            byte[] tmp = null;
            using (Bitmap palbmp = new Bitmap(1, 1, PixelFormat.Format8bppIndexed))
                palette = palbmp.Palette;
            for (int i = 0; i < 256; i++)
            {
                palette.Entries[i] = Color.Black;
            }
            foreach (PaletteInfo palent in spriteInfo.Palette)
            {
                tmp = File.ReadAllBytes(palent.Filename);
                SonLVLColor[] palfile;
                palfile = new SonLVLColor[tmp.Length / 2];
                for (int pi = 0; pi < tmp.Length; pi += 2)
                {
                    palfile[pi / 2] = new SonLVLColor(SonicRetro.SonLVL.API.ByteConverter.ToUInt16(tmp, pi));
                }
                for (int pa = 0; pa < palent.Length; pa++)
                {
                    palette.Entries[pa + palent.Destination] = palfile[pa + palent.Source].RGBColor;
                }
            }
            palette.Entries[0] = background;
            Dictionary <string, int> labels = new Dictionary <string, int>();

            tmp = null;
            switch (spriteInfo.MappingsFormat)
            {
            case MappingsFormat.Binary:
                tmp = File.ReadAllBytes(spriteInfo.MappingsFile);
                break;

            case MappingsFormat.ASM:
            case MappingsFormat.Macro:
                tmp = LevelData.ASMToBin(spriteInfo.MappingsFile, spriteInfo.MappingsGame, out labels);
                break;
            }
            map = MappingsFrame.Load(tmp, spriteInfo.MappingsGame, labels);
            if (!string.IsNullOrEmpty(spriteInfo.DPLCFile))
            {
                labels = new Dictionary <string, int>();
                tmp    = null;
                switch (spriteInfo.DPLCFormat)
                {
                case MappingsFormat.Binary:
                    tmp = File.ReadAllBytes(spriteInfo.DPLCFile);
                    break;

                case MappingsFormat.ASM:
                case MappingsFormat.Macro:
                    tmp = LevelData.ASMToBin(spriteInfo.DPLCFile, spriteInfo.DPLCGame, out labels);
                    break;
                }
                dplc = DPLCFrame.Load(tmp, spriteInfo.DPLCGame, labels);
            }
            else
            {
                dplc = null;
            }
            List <BitmapBits> spritesLow    = new List <BitmapBits>(map.Count);
            List <BitmapBits> spritesHigh   = new List <BitmapBits>(map.Count);
            List <BitmapBits> spritesMerged = new List <BitmapBits>(map.Count);
            List <Point>      offsets       = new List <Point>(map.Count);
            List <Point>      centers       = new List <Point>(map.Count);

            for (int i = 0; i < map.Count; i++)
            {
                if (map[i].TileCount == 0)
                {
                    //File.AppendAllText("log.txt", "Frame " + i + " empty.\r\n");
                    continue;
                }
                Sprite spr;
                if (dplc != null)
                {
                    spr = LevelData.MapFrameToBmp(art, map[i], dplc[i], spriteInfo.StartPalette);
                }
                else
                {
                    spr = LevelData.MapFrameToBmp(art, map[i], spriteInfo.StartPalette);
                }
                BitmapBits sprLow    = spr.GetBitmapLow();
                BitmapBits sprHigh   = spr.GetBitmapHigh();
                BitmapBits sprMerged = spr.GetBitmap();
                int        cx        = -spr.X;
                int        cy        = -spr.Y;
                for (int _x = 0; _x < sprMerged.Width; _x++)
                {
                    for (int _y = 0; _y < sprMerged.Height; _y++)
                    {
                        if (sprMerged[_x, _y] != 0)
                        {
                            sprMerged = sprMerged.GetSection(_x, 0, sprMerged.Width - _x, sprMerged.Height);
                            sprLow    = sprLow.GetSection(_x, 0, sprLow.Width - _x, sprLow.Height);
                            sprHigh   = sprHigh.GetSection(_x, 0, sprHigh.Width - _x, sprHigh.Height);
                            cx       -= _x;
                            goto checkright;
                        }
                    }
                }
checkright:
                for (int _x = sprMerged.Width - 1; _x >= 0; _x--)
                {
                    for (int _y = 0; _y < sprMerged.Height; _y++)
                    {
                        if (sprMerged[_x, _y] != 0)
                        {
                            sprMerged = sprMerged.GetSection(0, 0, _x + 1, sprMerged.Height);
                            sprLow    = sprLow.GetSection(0, 0, _x + 1, sprLow.Height);
                            sprHigh   = sprHigh.GetSection(0, 0, _x + 1, sprHigh.Height);
                            goto checktop;
                        }
                    }
                }
checktop:
                for (int _y = 0; _y < sprMerged.Height; _y++)
                {
                    for (int _x = 0; _x < sprMerged.Width; _x++)
                    {
                        if (sprMerged[_x, _y] != 0)
                        {
                            sprMerged = sprMerged.GetSection(0, _y, sprMerged.Width, sprMerged.Height - _y);
                            sprLow    = sprLow.GetSection(0, _y, sprLow.Width, sprLow.Height - _y);
                            sprHigh   = sprHigh.GetSection(0, _y, sprHigh.Width, sprHigh.Height - _y);
                            cy       -= _y;
                            goto checkbottom;
                        }
                    }
                }
checkbottom:
                for (int _y = sprMerged.Height - 1; _y >= 0; _y--)
                {
                    for (int _x = 0; _x < sprMerged.Width; _x++)
                    {
                        if (sprMerged[_x, _y] != 0)
                        {
                            sprMerged = sprMerged.GetSection(0, 0, sprMerged.Width, _y + 1);
                            sprLow    = sprLow.GetSection(0, 0, sprLow.Width, _y + 1);
                            sprHigh   = sprHigh.GetSection(0, 0, sprHigh.Width, _y + 1);
                            goto checkdone;
                        }
                    }
                }
checkdone:
                spritesMerged.Add(sprMerged);
                spritesLow.Add(sprLow);
                spritesHigh.Add(sprHigh);
                centers.Add(new Point(cx, cy));
            }
            if (gridsize == 0)
            {
                for (int i = 0; i < spritesMerged.Count; i++)
                {
                    gridsize = Math.Max(gridsize, Math.Max(spritesMerged[i].Width, spritesMerged[i].Height));
                }
                if (!fixedwidth)
                {
                    width = (padding * 2 + gridsize) * columns;
                }
            }
            int x         = padding;
            int y         = padding;
            int height    = 0;
            int rowcnt    = 0;
            int rowheight = 0;

            for (int i = 0; i < spritesMerged.Count; i++)
            {
                BitmapBits spr = spritesMerged[i];
                Point      off;
                if (gridsize == -1)
                {
                    if (fixedwidth && x + spr.Width + padding > width)
                    {
                        x         = padding;
                        y        += rowheight;
                        rowheight = 0;
                    }
                    off        = new System.Drawing.Point(x, y);
                    centers[i] = new Point(centers[i].X + off.X, centers[i].Y + off.Y);
                    if (!fixedwidth)
                    {
                        width = Math.Max(width, x + spr.Width + padding);
                    }
                    height = Math.Max(height, y + spr.Height + padding);
                    if (spr.Height + 2 * padding > rowheight)
                    {
                        rowheight = spr.Height + 2 * padding;
                    }
                    if (!fixedwidth && ++rowcnt == columns)
                    {
                        x         = padding;
                        y        += rowheight;
                        rowcnt    = 0;
                        rowheight = 0;
                    }
                    else
                    {
                        x += spr.Width + 2 * padding;
                    }
                }
                else
                {
                    if (fixedwidth && x + gridsize + padding > width)
                    {
                        x  = padding;
                        y += gridsize + 2 * padding;
                    }
                    off        = new Point(x + (gridsize - spr.Width) / 2, y + (gridsize - spr.Height) / 2);
                    centers[i] = new Point(centers[i].X + off.X, centers[i].Y + off.Y);
                    height     = Math.Max(height, y + gridsize + padding);
                    if (!fixedwidth && ++rowcnt == columns)
                    {
                        x      = padding;
                        y     += gridsize + 2 * padding;
                        rowcnt = 0;
                    }
                    else
                    {
                        x += gridsize + 2 * padding;
                    }
                }
                offsets.Add(off);
            }
            BitmapBits bmpMerged = new BitmapBits(width, height);

            for (int i = 0; i < spritesMerged.Count; i++)
            {
                bmpMerged.DrawBitmap(spritesMerged[i], offsets[i]);
            }
            BitmapBits bmpLow = new BitmapBits(width, height);

            for (int i = 0; i < spritesLow.Count; i++)
            {
                bmpLow.DrawBitmap(spritesLow[i], offsets[i]);
            }
            BitmapBits bmpHigh = new BitmapBits(width, height);

            for (int i = 0; i < spritesHigh.Count; i++)
            {
                bmpHigh.DrawBitmap(spritesHigh[i], offsets[i]);
            }
            BitmapBits bmpCenter = new BitmapBits(width, height);

            for (int i = 0; i < centers.Count; i++)
            {
                bmpCenter[centers[i].X, centers[i].Y] = 1;
            }
            Console.Write("Save as: ");
            if (getopt.Optind + 1 >= args.Length)
            {
                filename = Console.ReadLine();
            }
            else
            {
                filename = args[getopt.Optind + 1];
                Console.WriteLine(filename);
            }
            filename = Path.GetFullPath(filename);
            bmpMerged.ToBitmap(palette).Save(filename);
            if (!bmpLow.Bits.FastArrayEqual(0) && !bmpHigh.Bits.FastArrayEqual(0))
            {
                bmpLow.ToBitmap(palette).Save(Path.Combine(Path.GetDirectoryName(filename), Path.GetFileNameWithoutExtension(filename) + "_low" + Path.GetExtension(filename)));
                bmpHigh.ToBitmap(palette).Save(Path.Combine(Path.GetDirectoryName(filename), Path.GetFileNameWithoutExtension(filename) + "_high" + Path.GetExtension(filename)));
            }
            bmpCenter.ToBitmap1bpp(Color.Black, Color.White).Save(Path.Combine(Path.GetDirectoryName(filename), Path.GetFileNameWithoutExtension(filename) + "_center" + Path.GetExtension(filename)));
        }