static void Main(string[] args) { new Log(true); ThreadUtil.Initialize(); // Add the event handler for handling UI thread exceptions to the event. Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionEventHandler); // Set the unhandled exception mode to force all Windows Forms errors // to go through our handler. Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); // Add the event handler for handling non-UI thread exceptions to the event. AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionEventHandler); // initialize DPIManager BEFORE setting // the application to be DPI aware, // or else Windows will give us pre-scaled monitor sizes DPIManager.PreInitialize(); User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); GameManager gameManager = new GameManager(); StartMainForm(args, gameManager); }
static void Main(string[] args) { new Log(true); // Add the event handler for handling UI thread exceptions to the event. Application.ThreadException += new ThreadExceptionEventHandler(ThreadExceptionEventHandler); // Set the unhandled exception mode to force all Windows Forms errors // to go through our handler. Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException); // Add the event handler for handling non-UI thread exceptions to the event. AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(UnhandledExceptionEventHandler); // initialize DPIManager BEFORE setting // the application to be DPI aware DPIManager.PreInitialize(); User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); MainForm form = new MainForm(args); DPIManager.AddForm(form); DPIManager.ForceUpdate(); Application.Run(form); }
static void Main() { if (!StartChecks.StartCheck()) { return; } // initialize DPIManager BEFORE setting // the application to be DPI aware DPIManager.PreInitialize(); User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); MainForm form = new MainForm(); DPIManager.AddForm(form); DPIManager.ForceUpdate(); Settings sform = new Settings(); DPIManager.AddForm(sform); DPIManager.ForceUpdate(); SearchDisksForm sdf = new SearchDisksForm(form); DPIManager.AddForm(sdf); DPIManager.ForceUpdate(); Application.Run(form); }
static void Main() { // initialize DPIManager BEFORE setting // the application to be DPI aware DPIManager.PreInitialize(); User32Util.SetProcessDpiAwareness(ProcessDPIAwareness.ProcessPerMonitorDPIAware); Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); MainForm form = new MainForm(); DPIManager.AddForm(form); DPIManager.ForceUpdate(); Application.Run(form); }