public void DetectAll() { if (_DK_UMACrowd == null) { UMACrowdObj = GameObject.Find("DKUMACrowd"); if (UMACrowdObj == null) { UMACrowdObj = (GameObject)Instantiate(Resources.Load("DKUMACrowd"), Vector3.zero, Quaternion.identity); UMACrowdObj.name = "DKUMACrowd"; #if UNITY_EDITOR PrefabUtility.ReconnectToLastPrefab(UMACrowdObj); #endif } _DK_UMACrowd = UMACrowdObj.GetComponent <DK_UMACrowd>(); } if (!DKumaGenerator) { DKumaGenerator = GameObject.Find("DKUMAGenerator").GetComponent("DKUMAGenerator") as DKUMAGenerator; } if (!slotLibrary) { slotLibrary = _DK_UMACrowd.slotLibrary; } if (!raceLibrary) { raceLibrary = _DK_UMACrowd.raceLibrary; } if (!overlayLibrary) { overlayLibrary = _DK_UMACrowd.overlayLibrary; } }
void OnGUI() { this.minSize = new Vector2(340, 500); #region fonts variables var bold = new GUIStyle("label"); var boldFold = new GUIStyle("foldout"); bold.fontStyle = FontStyle.Bold; bold.fontSize = 14; boldFold.fontStyle = FontStyle.Bold; // var someMatched = false; var Slim = new GUIStyle("label"); Slim.fontStyle = FontStyle.Normal; Slim.fontSize = 10; var style = new GUIStyle("label"); style.wordWrap = true; #endregion fonts variables #region Menu using (new Horizontal()) { GUILayout.Label("Convert UMA Avatar", "toolbarbutton", GUILayout.ExpandWidth(true)); GUI.color = Red; if (Helper) { GUI.color = Green; } else { GUI.color = Color.yellow; } if (GUILayout.Button("?", "toolbarbutton", GUILayout.ExpandWidth(false))) { if (Helper) { Helper = false; } else { Helper = true; } } } if ((Selection.activeGameObject && (Selection.activeGameObject.GetComponentInParent <UMA.UMAData> () != null || Selection.activeGameObject.GetComponentInParent <UMADynamicAvatar> () != null || Selection.activeGameObject.GetComponent <UMADynamicAvatar> () != null) && Selection.activeGameObject.GetComponentInParent <DKUMAData> () == null)) { GUI.color = Color.white; if (tmpStreamedUMA == "") { GUILayout.TextField("First the converter gets the definition of the UMA avatar.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } if (Selection.activeGameObject.GetComponentInParent <UMADynamicAvatar> () != null) { UMADynamicAvatar umaDynamicAvatar = Selection.activeGameObject.GetComponentInParent <UMADynamicAvatar> (); GUI.color = Green; if (tmpStreamedUMA == "" && GUILayout.Button("1- Find Avatar Streamed")) { StreamedUMA = ""; raceName = ""; var asset = ScriptableObject.CreateInstance <UMATextRecipe>(); try{ asset.Save(umaDynamicAvatar.umaData.umaRecipe, umaDynamicAvatar.context); tmpStreamedUMA = asset.recipeString; ScriptableObject.Destroy(asset); } catch (NullReferenceException) { Debug.LogError("The UMA Avatar has no Values. You have to be in playmode to convert a UMA Avatar to DK UMA."); } } GUI.color = Color.white; if (tmpStreamedUMA != "" && StreamedUMA == "" && DKRace == "" && Helper) { GUILayout.TextField("select the basic settings for DK UMA to know the gender and the race of the avatar.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } if (tmpStreamedUMA != "" && StreamedUMA == "" && raceName == "") { DKRaceLibrary _RaceLibrary = GameObject.Find("DKUMACrowd").GetComponent <DK_UMACrowd>().raceLibrary; GUI.color = Color.yellow; GUILayout.TextField("2- Select a gender and a race for the new DK Avatar :", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); using (new Horizontal()) { if (Gender == "Male") { GUI.color = Green; } else { GUI.color = Color.gray; } if (GUILayout.Button("Male", GUILayout.ExpandWidth(true))) { Gender = "Male"; } if (Gender == "Female") { GUI.color = Green; } else { GUI.color = Color.gray; } if (GUILayout.Button("Female", GUILayout.ExpandWidth(true))) { Gender = "Female"; } } if (DKRace != "" && Gender != "") { using (new HorizontalCentered()) GUILayout.TextField(DKRace, 50, bold, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } using (new Horizontal()) { GUI.color = Green; if (DKRace != "" && Gender != "" && GUILayout.Button("3- Accept", GUILayout.ExpandWidth(true))) { for (int i2 = 0; i2 < _RaceLibrary.raceElementList.Length; i2++) { if (_RaceLibrary.raceElementList[i2].Race == DKRace && _RaceLibrary.raceElementList[i2].Gender == Gender) { raceName = _RaceLibrary.raceElementList[i2].raceName; } } } } GUI.color = Color.yellow; if (Gender != "") { GUILayout.TextField("Remember : the selected race applies its DNA to the converted avatar.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } GUILayout.Space(5); if (_RaceLibrary && Gender != "") { using (new ScrollView(ref scroll)) { List <string> _RacesList = new List <string>(); for (int i = 0; i < _RaceLibrary.raceElementList.Length; i++) { try{ if (_RacesList.Contains(_RaceLibrary.raceElementList[i].Race) == false && _RaceLibrary.raceElementList[i].Active) { _RacesList.Add(_RaceLibrary.raceElementList[i].Race); } }catch (NullReferenceException) {} } for (int i = 0; i < _RacesList.Count; i++) { using (new Horizontal()) { if (DKRace == _RacesList[i]) { GUI.color = Color.yellow; } else { GUI.color = Color.white; } if (GUILayout.Button(_RacesList[i], "toolbarbutton", GUILayout.ExpandWidth(true))) { DKRace = _RacesList[i]; } } } } } } if (tmpStreamedUMA != "" && StreamedUMA == "" && raceName != "") { if (tmpStreamedUMA != "" && StreamedUMA == "" && Helper) { GUI.color = Color.white; } GUILayout.TextField("Now the converter is ready to modify the definition of the avatar. In this first version of the converter, it reads the UMA streamed of the avatar, then it changes the necessary fields and the new definition is created for DK UMA. " + "In the next version, the process will get the avatar information then generate the new avatar using the DK UMA tools.", 350, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); using (new Horizontal()) { GUILayout.Label("Race :", GUILayout.ExpandWidth(false)); GUILayout.TextField(raceName, 50, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } GUI.color = Green; if (GUILayout.Button("4- Convert Avatar")) { ConvertStreamedUMA(); } } if (tmpStreamedUMA != "" && StreamedUMA != "" && raceName != "") { GUI.color = Color.white; if (Helper) { GUILayout.TextField("You can save the new definition to a text file.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } using (new Horizontal()) { GUI.color = Green; if (GUILayout.Button("5a- Save to a text file")) { var path = EditorUtility.SaveFilePanel("Save serialized Avatar", "Assets", Selection.activeGameObject.name + ".txt", "txt"); System.IO.File.WriteAllText(path, StreamedUMA); } } GUI.color = Color.white; if (NewAvatarGo == null && Helper) { GUILayout.TextField("Now the converted DK avatar can be generated. The DNA convertion may have some issues, you can correct the avatar proportions in the prepare panel of the Editor.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } using (new Horizontal()) { GUI.color = Green; if (NewAvatarGo == null && GUILayout.Button("5b- Generate the new Avatar")) { // instantiate the prefab GameObject NewAvatar = Instantiate(Resources.Load("NewDKAvatar", typeof(GameObject))) as GameObject; NewAvatar.name = "NewDKAvatar"; // add the definition DKUMAData _DKUMAData = NewAvatar.GetComponentInChildren <DKUMAData>(); _DKUMAData.streamedUMA = StreamedUMA; // Launch the generation process ApplyDNA(_DKUMAData, StreamedUMA, NewAvatar); // _DKUMAData.enabled = true; } } GUI.color = Color.white; if (NewAvatarGo != null && Helper) { GUILayout.TextField("Create a prefab to be able to use your new avatar in the Editor mode and to get it back in the Game mode.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); GUILayout.TextField("The new prefab is stored in the Assets/DK Editors/DK_UMA_Editor/Prefabs/Models/ folder.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); GUI.color = Green; GUILayout.TextField("You can manipulate the prefabs of the avatars using the DK Browser.", 256, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } using (new Horizontal()) { GUI.color = Green; if (NewAvatarGo != null && GUILayout.Button("5c- Create a prefab")) { CreatePrefab(); } } } using (new Horizontal()) { if (ShowUMA == true) { GUI.color = Color.yellow; } else { GUI.color = Color.gray; } if (tmpStreamedUMA != "" && GUILayout.Button("Show UMA Streamed", "toolbarbutton", GUILayout.ExpandWidth(true))) { if (ShowUMA == true) { ShowUMA = false; } else { ShowUMA = true; } } } if (ShowUMA == true) { using (new ScrollView(ref scroll1)) GUILayout.TextField(tmpStreamedUMA, 6000, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } using (new Horizontal()) { if (ShowDKUMA == true) { GUI.color = Color.yellow; } else { GUI.color = Color.gray; } if (StreamedUMA != "" && GUILayout.Button("Show DK Streamed", "toolbarbutton", GUILayout.ExpandWidth(true))) { if (ShowDKUMA == true) { ShowDKUMA = false; } else { ShowDKUMA = true; } } } if (ShowDKUMA == true) { using (new ScrollView(ref scroll2)) GUILayout.TextField(StreamedUMA, 6000, style, GUILayout.ExpandWidth(true), GUILayout.ExpandWidth(true)); } } } #endregion Menu }
public void Awaking() { // Debug.Log ("Awaking"); firstBake = true; DetectAll(); if (this.transform.parent && this.transform.parent.GetComponentInChildren <DK_Model>() == true) { // Debug.Log ( this.transform.parent.name); // DKSlotLibraryObj = this.transform.parent.GetComponent<DK_Model>().DKSlotLibraryObj; if (!slotLibrary) { GameObject slotLibraryObj = GameObject.Find(DKSlotLibraryObj); if (slotLibraryObj) { slotLibrary = slotLibraryObj.GetComponent("DKSlotLibrary") as DKSlotLibrary; } else { Debug.LogError("The model '" + this.transform.parent.name + "' has not been generated : The Uma model does not found the needed Slot Library. You need to get the Library used during its creation: '" + DKSlotLibraryObj + "'. Try to contact the creator of the model's Asset to get: '" + DKSlotLibraryObj + "'" + " Or create a new Library named : '" + DKSlotLibraryObj + "', be sure to append all the recquired Elements needed by the model."); if (this.transform.parent.parent.childCount == 1) { if (Application.isPlaying) { Destroy(this.transform.parent.parent.gameObject); } else { DestroyImmediate(this.transform.parent.parent.gameObject); } } else { if (Application.isPlaying) { Destroy(this.transform.parent.gameObject); } else { DestroyImmediate(this.transform.parent.gameObject); } } } } else // RaceLibraryObj = this.transform.parent.GetComponent<DK_Model>().RaceLibraryObj; if (!raceLibrary) { GameObject raceLibraryObj = GameObject.Find(RaceLibraryObj); if (raceLibraryObj) { raceLibrary = raceLibraryObj.GetComponent("DKRaceLibrary") as DKRaceLibrary; } else { Debug.LogError("The model '" + this.transform.parent.name + "' has not been generated : The Uma model does not found the needed Race Library. You need to get the Library used during its creation: '" + DKSlotLibraryObj + "'. Try to contact the creator of the model's Asset to get: '" + RaceLibraryObj + "'" + " Or create a new Library named : '" + RaceLibraryObj + "', be sure to append all the recquired Elements needed by the model."); if (this.transform.parent.parent.childCount == 1) { if (Application.isPlaying) { Destroy(this.transform.parent.parent.gameObject); } else { DestroyImmediate(this.transform.parent.parent.gameObject); } } else { if (Application.isPlaying) { Destroy(this.transform.parent.gameObject); } else { DestroyImmediate(this.transform.parent.gameObject); } } } } else // OverlayLibraryObj = this.transform.parent.GetComponent<DK_Model>().OverlayLibraryObj; if (!overlayLibrary) { GameObject overlayLibraryObj = GameObject.Find(OverlayLibraryObj); if (overlayLibraryObj) { overlayLibrary = overlayLibraryObj.GetComponent("DKOverlayLibrary") as DKOverlayLibrary; } else { Debug.LogError("The model '" + this.transform.parent.name + "' has not been generated : The Uma model does not found the needed Overlay Library. You need to get the Library used during its creation: '" + DKSlotLibraryObj + "'. Try to contact the creator of the model's Asset to get: '" + OverlayLibraryObj + "'" + " Or create a new Library named : '" + OverlayLibraryObj + "', be sure to append all the recquired Elements needed by the model."); if (this.transform.parent.parent.childCount == 1) { if (Application.isPlaying) { Destroy(this.transform.parent.parent.gameObject); } else { DestroyImmediate(this.transform.parent.parent.gameObject); } } else { if (Application.isPlaying) { Destroy(this.transform.parent.gameObject); } else { DestroyImmediate(this.transform.parent.gameObject); } } } } } for (int i = 0; i < DKumaGenerator.umaDirtyList.Count; i++) { if (DKumaGenerator.umaDirtyList[i] == null) { DKumaGenerator.umaDirtyList.Remove(DKumaGenerator.umaDirtyList[i]); Debug.Log("Removing Missing Dirty"); } } boneList.Clear(); if (!Loading && boneList.Count == 0) { UpdateBoneData(); } else if (boneList.Count == 0) { UpdateBoneData(); } UseNaturalBehaviour = _DK_UMACrowd.UseNaturalBehaviour; // if ( UseNaturalBehaviour && this.gameObject.GetComponent<NaturalLauncher>() == null ) AddNaturalLauncher (); }
public static void PrepareLists(DK_RPG_UMA_Generator _DK_RPG_UMA_Generator, DK_RPG_UMA _DK_RPG_UMA, GameObject _Selection, string SelectedType, DKSlotData SelectedSlot, DKOverlayData SelectedOverlay) { _DK_RPG_UMA_Generator = GameObject.Find("DK_UMA").GetComponent <DK_RPG_UMA_Generator>(); if (_DK_RPG_UMA == null) { if (_DK_RPG_UMA == null) { _DK_RPG_UMA = _Selection.GetComponent <DK_RPG_UMA>(); } if (_DK_RPG_UMA == null) { _DK_RPG_UMA = _Selection.GetComponentInChildren <DK_RPG_UMA>(); } if (_DK_RPG_UMA == null) { _DK_RPG_UMA = _Selection.GetComponentInParent <DK_RPG_UMA>(); } } if (_DK_RPG_UMA && _DK_RPG_UMA.RaceData == null) { DKRaceLibrary races = GameObject.Find("DKUMACrowd").GetComponent <DK_UMACrowd>().raceLibrary; foreach (DKRaceData race in races.raceElementList) { if (race.Race == _DK_RPG_UMA.Race) { _DK_RPG_UMA.RaceData = race; } } } // Debug.Log (_DK_RPG_UMA.RaceData.raceName); if (_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Head.SlotList.Count == 0) { _DK_RPG_UMA_Generator.PopulateAllLists(); Debug.Log("test list count :" + _DK_RPG_UMA.RaceData._Male._AvatarData._Face._Head.SlotList.Count); } #region Face Lists if (SelectedType == "Head") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Head.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Head.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Eyes") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Eyes.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Eyes.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Eyelash") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._EyeLash.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._EyeLash.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Eyelids") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._EyeLids.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._EyeLids.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Ears") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Ears.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Ears.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Nose") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Nose.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Nose.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Mouth") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Mouth.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Mouth.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Eyebrow") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._FaceHair.EyeBrowsList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._FaceHair.EyeBrowsList); } SlotList.Clear(); } else if (SelectedType == "Beard" && SelectedSlot) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._FaceHair._BeardSlotOnly.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._FaceHair._BeardSlotOnly.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Beard" && SelectedSlot == null && SelectedOverlay) { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._FaceHair._BeardOverlayOnly.BeardList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._FaceHair._BeardOverlayOnly.BeardList); } SlotList.Clear(); } else if (SelectedType == "Beard" && SelectedSlot == null && SelectedOverlay == null) { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._FaceHair._BeardOverlayOnly.BeardList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._FaceHair._BeardOverlayOnly.BeardList); } SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._FaceHair._BeardSlotOnly.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._FaceHair._BeardSlotOnly.SlotList); } } else if (SelectedType == "HeadTatoo") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Head.TattooList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Head.TattooList); } SlotList.Clear(); } else if (SelectedType == "HeadMakeup") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Head.MakeupList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Head.MakeupList); } SlotList.Clear(); } else if (SelectedType == "Hair" /*&& SelectedSlot*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._SlotOnly.SlotList); if (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._OverlayOnly.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._SlotOnly.SlotList); if (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._OverlayOnly.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._OverlayOnly.OverlayList); if (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._SlotOnly.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._OverlayOnly.OverlayList); if (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._SlotOnly.SlotList.Count == 0) { SlotList.Clear(); } } } /* else if ( SelectedType == "Hair" && SelectedSlot == null && SelectedOverlay ){ * SlotList.Clear(); * if ( _DK_RPG_UMA.Gender == "Male" ) { * SlotList.AddRange (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._SlotOnly.SlotList); * if (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._OverlayOnly.OverlayList.Count == 0 ) OverlayList.Clear(); * } * else if ( _DK_RPG_UMA.Gender == "Female" ) { * SlotList.AddRange (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._SlotOnly.SlotList); * if (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._OverlayOnly.OverlayList.Count == 0 ) OverlayList.Clear(); * } * OverlayList.Clear(); * if ( _DK_RPG_UMA.Gender == "Male" ) { * OverlayList.AddRange (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._OverlayOnly.OverlayList); * if (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._SlotOnly.SlotList.Count == 0 ) SlotList.Clear(); * } * else if ( _DK_RPG_UMA.Gender == "Female" ) { * OverlayList.AddRange (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._OverlayOnly.OverlayList); * if (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._SlotOnly.SlotList.Count == 0 ) SlotList.Clear(); * } * }*/ /* else if ( SelectedType == "Hair" && SelectedSlot == null && SelectedOverlay == null ){ * OverlayList.Clear(); * if ( _DK_RPG_UMA.Gender == "Male" ) OverlayList.AddRange (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._OverlayOnly.OverlayList); * else if ( _DK_RPG_UMA.Gender == "Female" ) OverlayList.AddRange (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._OverlayOnly.OverlayList); * SlotList.Clear(); * if ( _DK_RPG_UMA.Gender == "Male" ) SlotList.AddRange (_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._SlotOnly.SlotList); * else if ( _DK_RPG_UMA.Gender == "Female" ) SlotList.AddRange (_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._SlotOnly.SlotList); * Debug.Log (OverlayList.Count); * }*/ else if (SelectedType == "HairModule") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Hair._SlotOnly._HairModule.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Hair._SlotOnly._HairModule.SlotList); } OverlayList.Clear(); } else if (SelectedType == "Lips") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Head.LipsList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Head.LipsList); } SlotList.Clear(); } else if (SelectedType == "Innermouth") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Mouth._InnerMouth.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Mouth._InnerMouth.SlotList); } OverlayList.Clear(); } #endregion Face Lists #region Body Lists else if (SelectedType == "Torso") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Torso.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Torso.SlotList); } OverlayList.Clear(); } else if (SelectedType == "TorsoTatoo") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Torso.TattooList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Torso.TattooList); } SlotList.Clear(); } else if (SelectedType == "TorsoMakeup") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Torso.MakeupList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Torso.MakeupList); } SlotList.Clear(); } else if (SelectedType == "Hands") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Hands.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Hands.SlotList); } OverlayList.Clear(); } else if (SelectedType == "HandsTatoo") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Hands.TattooList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Hands.TattooList); } SlotList.Clear(); } else if (SelectedType == "HandsMakeup") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Hands.MakeupList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Hands.MakeupList); } SlotList.Clear(); } else if (SelectedType == "Legs") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Legs.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Legs.SlotList); } OverlayList.Clear(); } else if (SelectedType == "LegsTatoo") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Legs.TattooList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Legs.TattooList); } SlotList.Clear(); } else if (SelectedType == "LegsMakeup") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Legs.MakeupList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Legs.MakeupList); } SlotList.Clear(); } else if (SelectedType == "Feet") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Feet.SlotList); } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Feet.SlotList); } OverlayList.Clear(); } else if (SelectedType == "FeetTatoo") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Feet.TattooList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Feet.TattooList); } SlotList.Clear(); } else if (SelectedType == "FeetMakeup") { OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Feet.MakeupList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Feet.MakeupList); } SlotList.Clear(); } #endregion Body Lists #region Wear Lists else if (SelectedType == "HeadWear" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Head.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Head.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Head.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Head.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Head.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Head.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Head.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Head.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "ShoulderWear" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Shoulder.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Shoulder.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Shoulder.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Shoulder.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Shoulder.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Shoulder.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Shoulder.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Shoulder.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "ArmbandWear" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Armband.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Armband.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Armband.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Armband.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Armband.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Armband.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Armband.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Armband.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "WristWear" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Wrist.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Wrist.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Wrist.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Wrist.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Wrist.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Wrist.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Wrist.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Wrist.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "CloakWear" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Cloak.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Cloak.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Cloak.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Cloak.OverlayList.Count == 0) { OverlayList.Clear(); } } } else if (SelectedType == "TorsoWear" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Torso.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Torso.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Torso.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Torso.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Torso.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Torso.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Torso.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Torso.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "HandsWear") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Hands.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Hands.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Hands.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Hands.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Hands.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Hands.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Hands.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Hands.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "LegsWear") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Legs.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Legs.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Legs.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Legs.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Legs.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Legs.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Legs.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Legs.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "FeetWear") { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Feet.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Feet.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Feet.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Feet.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Feet.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Feet.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Feet.OverlayOnlyList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Feet.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "Underwear") { SlotList.Clear(); OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Underwear.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Underwear.OverlayList); } } else if (SelectedType == "HandledLeft" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._LeftHand.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._LeftHand.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._LeftHand.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._LeftHand.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._LeftHand.OverlayList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._LeftHand.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._LeftHand.OverlayList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._LeftHand.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "HandledRight" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._RightHand.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._RightHand.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._RightHand.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._RightHand.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._RightHand.OverlayList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._RightHand.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._RightHand.OverlayList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._RightHand.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "BeltWear" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Belt.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Belt.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Belt.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Belt.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Belt.OverlayList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Belt.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Belt.OverlayList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Belt.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "Cloak" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Cloak.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Cloak.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Cloak.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Cloak.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Cloak.OverlayList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Cloak.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Cloak.OverlayList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Cloak.SlotList.Count == 0) { SlotList.Clear(); } } } else if (SelectedType == "Backpack" /*&& SelectedSlot == null && SelectedOverlay*/) { SlotList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Backpack.SlotList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Backpack.OverlayList.Count == 0) { OverlayList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { SlotList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Backpack.SlotList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Backpack.OverlayList.Count == 0) { OverlayList.Clear(); } } OverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._EquipmentData._Backpack.OverlayList); if (_DK_RPG_UMA.RaceData._Male._EquipmentData._Backpack.SlotList.Count == 0) { SlotList.Clear(); } } else if (_DK_RPG_UMA.Gender == "Female") { OverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._EquipmentData._Backpack.OverlayList); if (_DK_RPG_UMA.RaceData._Female._EquipmentData._Backpack.SlotList.Count == 0) { SlotList.Clear(); } } } #endregion Wear Lists PrepareOverlaysLists(_DK_RPG_UMA_Generator, _DK_RPG_UMA, _Selection, SelectedType, SelectedSlot, SelectedOverlay); }
public static void PrepareOverlaysLists(DK_RPG_UMA_Generator _DK_RPG_UMA_Generator, DK_RPG_UMA _DK_RPG_UMA, GameObject _Selection, string SelectedType, DKSlotData SelectedSlot, DKOverlayData SelectedOverlay) { _DK_RPG_UMA_Generator = GameObject.Find("DK_UMA").GetComponent <DK_RPG_UMA_Generator>(); if (_DK_RPG_UMA == null) { if (_DK_RPG_UMA == null) { _DK_RPG_UMA = _Selection.GetComponent <DK_RPG_UMA>(); } if (_DK_RPG_UMA == null) { _DK_RPG_UMA = _Selection.GetComponentInChildren <DK_RPG_UMA>(); } if (_DK_RPG_UMA == null) { _DK_RPG_UMA = _Selection.GetComponentInParent <DK_RPG_UMA>(); } } if (_DK_RPG_UMA && _DK_RPG_UMA.RaceData == null) { DKRaceLibrary races = GameObject.Find("DKUMACrowd").GetComponent <DK_UMACrowd>().raceLibrary; foreach (DKRaceData race in races.raceElementList) { if (race.Race == _DK_RPG_UMA.Race) { _DK_RPG_UMA.RaceData = race; } } } #region Face Lists LinkedOverlayList.Clear(); if (SelectedType == "Head") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Head.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Head.OverlayList); } } else if (SelectedType == "Eyes") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Eyes.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Eyes.OverlayList); } } else if (SelectedType == "Eyelash") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._EyeLash.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._EyeLash.OverlayList); } } else if (SelectedType == "Eyelids") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._EyeLids.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._EyeLids.OverlayList); } } else if (SelectedType == "Ears") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Ears.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Ears.OverlayList); } } else if (SelectedType == "Nose") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Nose.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Nose.OverlayList); } } else if (SelectedType == "Mouth") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Mouth.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Mouth.OverlayList); } } else if (SelectedType == "Innermouth") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Face._Mouth._InnerMouth.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Face._Mouth._InnerMouth.OverlayList); } } #endregion Face Lists #region Body Lists else if (SelectedType == "Torso") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Torso.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Torso.OverlayList); } } else if (SelectedType == "Hands") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Hands.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Hands.OverlayList); } } else if (SelectedType == "Legs") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Legs.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Legs.OverlayList); } } else if (SelectedType == "Feet") { LinkedOverlayList.Clear(); if (_DK_RPG_UMA.Gender == "Male") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Male._AvatarData._Body._Feet.OverlayList); } else if (_DK_RPG_UMA.Gender == "Female") { LinkedOverlayList.AddRange(_DK_RPG_UMA.RaceData._Female._AvatarData._Body._Feet.OverlayList); } } if (SelectedSlot) { LinkedOverlayList.AddRange(SelectedSlot.LinkedOverlayList); } #endregion Body Lists }