public void SwitchPlayerProfile() { this.inputTypes.Clear(); this.inputMaps.Clear(); for (int index = 0; index < 4; ++index) { XInputPad device = Input.GetDevice <XInputPad>(index); if (device != null && device.isConnected) { this.inputTypes.Add("XBOX GAMEPAD"); this.inputMaps.Add(Input.GetDefaultMapping(device.productName, device.productGUID).Clone()); break; } } List <string> stringList = new List <string>(); for (int index = 0; index < 8; ++index) { if (DInput.GetState(index) != null) { string productName = DInput.GetProductName(index); string productGuid = DInput.GetProductGUID(index); string str = productName + productGuid; if (!stringList.Contains(str)) { stringList.Add(str); this.inputMaps.Add(Input.GetDefaultMapping(productName, productGuid).Clone()); if (productName.Length > 24) { productName = productName.Substring(0, 24); } this.inputTypes.Add(productName); } } } this.inputTypes.Add("KEYBOARD P1"); this.inputMaps.Add(Input.GetDefaultMapping("KEYBOARD P1", "").Clone()); this.inputTypes.Add("KEYBOARD P2"); this.inputMaps.Add(Input.GetDefaultMapping("KEYBOARD P2", "").Clone()); this.inputConfigType = 0; this.SwitchConfigType(); }
protected override PadState GetState(int index) => this.ConvertDInputState(DInput.GetState(index));