public void loadScript(string fileName) { // Script theScript = new Script(fileName); Script.Mount(fileName); //while (!theScript.isReady) //{ //} status = DIRECTORSTATUS.READY; }
public void loadScript(TextAsset _asset) { //Script theScript = new Script(_asset); Script.Mount(_asset); //while (!theScript.isReady) //{ //} status = DIRECTORSTATUS.READY; }
public Director() { Instance = this; GENERAL.ALLPOINTERS = new List <StoryPointer>(); status = DIRECTORSTATUS.NOTREADY; }
public void loadScriptText(string script) { Script.MountScript(script); status = DIRECTORSTATUS.READY; }
public void loadScriptResource(string fileName) { Script.MountResource(fileName); status = DIRECTORSTATUS.READY; }
public void loadScriptAsset(TextAsset _asset) { Script.MountAsset(_asset); status = DIRECTORSTATUS.READY; }