예제 #1
0
 public void Reset(int networkId, Vector2 pos, DE_Unit auDe, DE_MonsterData mDe)
 {
     base.Reset(auDe);
     m_monsterDe       = mDe;
     m_networkId       = networkId;
     m_position        = pos;
     m_respawnPosition = pos;
 }
예제 #2
0
 public void Reset(int netId, DE_Character charDe, DE_Unit auDe, DE_CharacterData charDataDe, DDO_Character charDdo, DDO_CharacterAttribute charAttrDdo, Vector2 pos)
 {
     base.Reset(auDe);
     m_characterDe     = charDe;
     m_characterDataDe = charDataDe;
     m_networkId       = netId;
     m_playerId        = charDdo.m_playerId;
     m_characterId     = charDdo.m_characterId;
     m_name            = charDdo.m_name;
     m_experience      = charAttrDdo.m_experience;
     m_strength        = charAttrDdo.m_str;
     m_intelligence    = charAttrDdo.m_intl;
     m_spirit          = charAttrDdo.m_sprt;
     m_agility         = charAttrDdo.m_agl;
     m_position        = pos;
 }
예제 #3
0
 public virtual void Reset(DE_Unit de)
 {
     m_unitDe = de;
     Respawn(1);
 }